When I tried to build Viking demo I get the following error:
I am using Unity 4.5.0f
Error building Player: Exception: Error: type `System.Timers.Timer` doesn't exist in target framework. It is referenced from AppWarpS2Unity.dll at com.shephertz.app42.gaming.multiplayer.client.ClientChannel.
Error: type `System.Net.Dns` doesn't exist in target framework. It is referenced from AppWarpS2Unity.dll at System.Void ...........................
SO I Replaced the "AppWarpS2Unity_1.0.8.dll" with "AppWarpS2UnityWP8_1.0.8.dll"
and then I get the Following:
Internal compiler error. See the console log for more information. output was:
Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Mono.CSharp.RootNamespace.ComputeNamespaces (System.Reflection.Assembly assembly, System.Type extensionType) [0x00000] in <filename unknown>:0
at Mono.CSharp.RootNamespace.ComputeNamespace (Mono.CSharp.CompilerContext ctx, System.Type extensionType) [0x00000] in <filename unknown>:0
at Mono.CSharp.GlobalRootNamespace.ComputeNamespaces (Mono.CSharp.CompilerContext ctx) [0x00000] in <filename unknown>:0
at Mono.CSharp.Driver.LoadReferences () [0x00000] in <filename unknown>:0
at Mono.CSharp.Driver.Compile () [0x00000] in <filename unknown>:0
at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in <filename unknown>:0
When I Placed "AppWarpS2UnityWP8_1.0.8.dll" into "Assets/Plugins/WP8" and "AppWarpS2Unity_1.0.8.dll" in its original location then I get first error again.
When I remove "AppWarpS2Unity_1.0.8.dll" then I get all appwarp namespace not found errors.
So Please let me know if anyone knows how to build this
Thank You.