Hello,
I've had timeouts while making storage calls while running in the Unity editor.
WWW Connection Error :: Resolving host timed out: api.shephertz.com
There appears to be a finnicky timing issue. At first, calls made right when the app launched were timing out, but not calls made later in its life cycle. An hour later all calls started failing consistently. I commented out some code, saved, and uncommented it, and then all calls worked.
Day 2, they stopped working again. The above strategy did not work, but closing and reopening Unity fixed the issue, presumably because it recompiles on load.
Any help with this issue is greatly appreciated! Thanks.
-Mike