Failed running /Applications/Unity/Unity.app/Contents/Frameworks/Tools/UnusedByteCodeStripper2/UnusedBytecodeStripper2.exe -out "/Volumes/Data/Wordmaster_BuldTest(4.6.3)/WordMaster/Temp/StagingArea/Data/Managed" -l none -c link -x "/Applications/Unity/Unity.app/Contents/Frameworks/Tools/UnusedByteCodeStripper/native_link.xml" -f "/Applications/Unity/Unity.app/Contents/Frameworks/il2cpp/LinkerDescriptors" -x "/Volumes/Data/Wordmaster_BuldTest(4.6.3)/WordMaster/Temp/StagingArea/Data/Managed/../platform_native_link.xml" -x "/Volumes/Data/Wordmaster_BuldTest(4.6.3)/WordMaster/Temp/StagingArea/Data/methods_pointedto_by_uievents.xml" -d "/Volumes/Data/Wordmaster_BuldTest(4.6.3)/WordMaster/Temp/StagingArea/Data/Managed" -a "/Volumes/Data/Wordmaster_BuldTest(4.6.3)/WordMaster/Temp/StagingArea/Data/Managed/Assembly-CSharp-firstpass.dll" -a "/Volumes/Data/Wordmaster_BuldTest(4.6.3)/WordMaster/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll" -a "/Volumes/Data/Wordmaster_BuldTest(4.6.3)/WordMaster/Temp/StagingArea/Data/Managed/UnityEngine.UI.dll" -a "/Volumes/Data/Wordmaster_BuldTest(4.6.3)/WordMaster/Temp/StagingArea/Data/Managed/AppWarpUnity.dll" -a "/Volumes/Data/Wordmaster_BuldTest(4.6.3)/WordMaster/Temp/StagingArea/Data/Managed/ICSharpCode.SharpZipLib.dll" -a "/Volumes/Data/Wordmaster_BuldTest(4.6.3)/WordMaster/Temp/StagingArea/Data/Managed/P31RestKit.dll" -a "/Volumes/Data/Wordmaster_BuldTest(4.6.3)/WordMaster/Temp/StagingArea/Data/Managed/P31RestKit 1.dll" -a "/Volumes/Data/Wordmaster_BuldTest(4.6.3)/WordMaster/Temp/StagingArea/Data/Managed/App42_Unity3D_SDK_3.2.2.dll"
stdout:
Fatal error in Mono CIL Linker
System.Exception: Error processing method: 'System.Void com.shephertz.app42.paas.sdk.csharp.connection.RESTConnectorWWW::ExecuteMultipart(System.String,System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.String,System.String,com.shephertz.app42.paas.sdk.csharp.App42CallBack)' in assembly: 'App42_Unity3D_SDK_3.2.2.dll' ---> Mono.Cecil.ResolutionException: Failed to resolve System.Collections.Hashtable UnityEngine.WWWForm::get_headers()
UnityEngine.Debug:LogError(Object)
UnityEditorInternal.Runner:RunManagedProgram(String, String, String, CompilerOutputParserBase) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:66)
UnityEditorInternal.AssemblyStripper:RunAssemblyLinker(IEnumerable`1, String&, String&, String, String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:192)
UnityEditorInternal.AssemblyStripper:StripAssembliesTo(String, String, String&, String&, String, String, IEnumerable`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:185)
UnityEditorInternal.AssemblyStripper:Strip(String, String, String&, String&, String, String, IEnumerable`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:136)
UnityEditorInternal.AssemblyStripper:Strip(String[], String[], String, String, String&, String&, String, String, IEnumerable`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:121)
UnityEditorInternal.IL2CPPBuilder:RunAssemblyStripper(IEnumerable, String, String[], String[], String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:445)
UnityEditorInternal.IL2CPPBuilder:StripAssemblies(String[], String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:433)
UnityEditorInternal.IL2CPPBuilder:Run() (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:273)
UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action`1, RuntimeClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:211)
UnityEditor.HostView:OnGUI()
can you please help us to resolve these asap.
Thanks.