Hi, 
	Im developing a game using Unity for Windows Phone but seem to be having a problem trying to send a message to a user by a tile push. I can send a toast push message fine but the tile message does not work at all ? Is there something i am doing wrong or not set up correctly? 
	 
	switch (mNotificationType)
	{
	case NotificationType.TOAST:
	//To send Toast Push Message
	App42API.BuildPushNotificationService().SendPushMessageToUser(userName, msg, new Callback(){
	 
	}); break;
	case NotificationType.TILE:
	Tile tile = new Tile();
	tile.title = "Tile";
	tile.backTitle = "Tile Message";
	tile.count = "10";
	tile.backContent = "back";
	tile.backBackgroundImage = "blue.jpg";
	tile.backgroundImage = "red.jpg";
	// To send Tile Push message
	App42API.BuildPushNotificationService().SendPushTileMessageToUser(userName, tile, new Callback());
	break;
	}
	 
	Thanks for the help