I am trying to integrate facebook leaderboard in my app following the page below.
http://blogs.shephertz.com/2013/09/24/integrat-social-leaderboard-in-unity3d-with-facebook-sd/
I think I did what the page says. I registered my app and got two keys.
Then I ran the sample project with the app name and these 2 keys, and I got these 2 errors.
//---------------------
You are trying to load data from a www stream which had the following error when downloading.
400 Bad Request
UnityEngine.WWW:get_text()
<execute>c__Iterator1:MoveNext() (at Assets/Examples/Scripts/AppConstant.cs:103)
<WaitForRequest>c__Iterator0:MoveNext() (at Assets/Examples/Scripts/AppConstant.cs:66)
NullReferenceException: Object reference not set to an instance of an object
AppConstant.callBack (System.String response) (at Assets/Examples/Scripts/AppConstant.cs:45)
AppConstant+<execute>c__Iterator1.MoveNext () (at Assets/Examples/Scripts/AppConstant.cs:103)
AppConstant+<WaitForRequest>c__Iterator0.MoveNext () (at Assets/Examples/Scripts/AppConstant.cs:66)
//-----------------------
Did I miss anything or do something wrong?
One more question.
What I can do is that I save scores of mine or my facebook friends into the storage of facebook,
and I can display those scores on the form that i make. (Facebook does not support any forms about this)
Is it correct?