Hi,
- When client calls connect() api, it sends facebook details as authdata which is getting used on server in handleAddUserRequest to fetch the fb friends list who is playing this game and sends notification back to the user along with friends list.
- When you call JoinRoomWithProperties from the client, server handle the custom logic in handleUserJoinRequest method of class QuizRoomAdapter.
- On client side, onJoinRoomeDone callback defined in RoomReqListener class will be invoked in response of JoinRoomWithProperties API call.
Let us know if you face any problem.
Thanks.