Lately I am having many problems when connecting to the AppWrp server from an OSX app built with Unity.
	iOS builds work perfectly. Even when I have my Unity build platform set to OSX  and run IN the editor it works perfectly.
	I only have problems with the final OSX app that Unity builds.
	A call to WarpClient.GetInstance().Connect() sometimes is successful and sometimes not.
	Amd even if successful the connection drops quickly.
	I am using AppWarpUnity,dll (v1.7.6) in my project AppWarp folder. But I think the version is not a problem as everything works with iOS builds and when testing in the editor
	NOTE: Also in my project Appwarp folder is App42_Unity3D_SDK_2.9.3.dll