Hi,
We are building a multiplayer casino game and using roomPropertiesTable to hold all game state data e.g. number of users, properties of each user, casino table state, bets, current bets, whose turn it is etc instead of using it for match making.
appWarpClient.createRoom ("room", ROOM_ADMIN, 7 , roomPropertiesTable)
This works fine however, sometimes ( please note - not always, but sometimes ! ) we get JSON decoding error with the onNotification response of below request which I am assuming is related to the length of response (which in turn depends on each item in the table that we dynamically manipulate).
appWarpClient.updateRoomProperties ( ROOM_ID , roomPropertiesTable, {} ).
Said that, could you please confirm what is the maximum length/size of the roomPropertiesTable we can use ? If it is limited, what are the alternatives to hold game state across users ?