Hi,
	Im trying to get all the friends that my user have on the buddy service, this is the code I'm using in Unity:
	//Inside a Coroutine
	bool gettingBuddiesFromServer = true;
	IList<Buddy> buddies = null;
	try
	{
	   buddies = buddyService.GetAllFriends(m_pPlayerData.m_strUniqueID);
	}
	catch (App42Exception e)
	{
	  Debug.Log("Exception On Getting all Friends: "+e);
	  Debug.Log("Error Codes:App["+e.GetAppErrorCode()+"] http["+e.GetHttpErrorCode()+"]   Message["+e.GetMessage()+"]");
	  gettingBuddiesFromServer = false;
	}
	while(buddies == null && gettingBuddiesFromServer)
	{
	  Debug.Log("Waiting for all buddies of this player");
	  yield return 0;
	}
	if(buddies.Count > 0)
	{
	//do something with the buddies
	}
	but every time I got the next message:
	NotSupportedException: https://api.shephertz.com/cloud/1.0/buddy/friends/0f607264fc6318a92b9e13c65db7cd3c?
	  at System.Net.WebRequest.GetCreator (System.String prefix) [0x00000] in <filename unknown>:0 
	  at System.Net.WebRequest.Create (System.Uri requestUri) [0x00000] in <filename unknown>:0 
	  at System.Net.WebRequest.Create (System.String requestUriString) [0x00000] in <filename unknown>:0 
	  at com.shephertz.app42.paas.sdk.csharp.connection.RESTConnectorAsync.ExecuteGet (System.String url, System.Collections.Generic.Dictionary`2 paramsDics, System.Collections.Generic.Dictionary`2 headerParams) [0x00000] in <filename unknown>:0 
	  at com.shephertz.app42.paas.sdk.csharp.buddy.BuddyService.GetAllFriends (System.String userName) [0x00000] in <filename unknown>:0 
	  at SocialManager+<GetAlreadyPlayingFriendsProcedure>c__Iterator56.MoveNext () [0x00000] in <filename unknown>:0 
	 
	What is it wrong?