Couldn't you use sendMove with a flag in moveData to create 'skip-a-turn' situations?

0 votes

The doc's say you can't have a skip-a-turn or random turns situations with turn based rooms, but couldn't you use sendMove with a flag in moveData (which lets me know to tell all clients to do nothing, but advance to the next turn) to create 'skip-a-turn' or random turn situations?

Thanks, Russell

 

asked May 24, 2014 in AppWarp by russell.b.wilson (10 points)

1 Answer

0 votes
Hey Russel -

The API itself doesn't support it directly. However you can of course define your own application semantics on top of that by adding such client-side logic.
answered May 26, 2014 by dhruvc (1,099 points)
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