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<rss version="2.0">
<channel>
<title>Shephertz Community - Recent questions in AppWarpS2</title>
<link>http://forum.shephertz.com/?qa=questions/products/appwarps2</link>
<description>Powered by Question2Answer</description>
<item>
<title>Custom code for handling Lobby Chat messages?</title>
<link>http://forum.shephertz.com/?qa=11578/custom-code-for-handling-lobby-chat-messages</link>
<description>Is there any sort of way to hook up a custom Lobby adaptor to @override handleChatRequest?

For example I would like to create some sort of message filter on the server, so I would like to intercept the message before it is routed to all of the other connected clients in the lobby.

 

Thank you</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11578/custom-code-for-handling-lobby-chat-messages</guid>
<pubDate>Fri, 01 May 2020 15:55:15 +0000</pubDate>
</item>
<item>
<title>Android Clients stop receiving updates</title>
<link>http://forum.shephertz.com/?qa=11396/android-clients-stop-receiving-updates</link>
<description>Hi Guys,

 

I am facing some issue which is making the android client (peers) receive any updates from server after certain amount of time. I debugged the issue to find out that the peers doesn't get any updates from server after 1 minute but the server seems to be sending the updates to the peers.

I am not sure what I am doing wrong, but it looks kind of annoying as I don't get any proper errors for it. I have been trying various ways to tackle it since last 1 week and failed. That' why I am reaching out to you guys.

Expecting a speedy response from your end.

 

Regards,

Varun</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11396/android-clients-stop-receiving-updates</guid>
<pubDate>Sat, 19 Jan 2019 12:36:41 +0000</pubDate>
</item>
<item>
<title>AppWarpS2 connectWithUserName() -&gt; CONNECTION_ERROR</title>
<link>http://forum.shephertz.com/?qa=11389/appwarps2-connectwithusername-connection_error</link>
<description>&lt;p&gt;
	Hi,&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;I am getting the CONNECTION_ERR as response when trying to connect to the AppWarpS2 Server hosted in my local system.&lt;/span&gt;&lt;br style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;Both android client and the Java server is connected to same WiFi network. I have also tried to host the server on an EC2 instance in AWS and got the same result.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;br style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;The SDK version that I use at the client side are&lt;/span&gt;&lt;br style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;App42_ANDROID_SDK_4.0.jar&lt;/span&gt;&lt;br style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;App42MultiPlayerGamingSDK.jar (version 2.3).&lt;/span&gt;&lt;br style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;
	&lt;br style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;I am calling initialize() with appKey, serverHost and serverPort.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	SDK version being used at the server side is&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	App42_JAVA_SDK_2.7.jar&lt;/p&gt;
&lt;div&gt;
	AppWarpS2_2.0.jar&lt;/div&gt;
&lt;p&gt;
	&lt;br style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;I request you to please help me out here.&lt;/span&gt;&lt;br style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;
	&lt;br style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;Thanks,&lt;/span&gt;&lt;br style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;Varun&lt;/span&gt;&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11389/appwarps2-connectwithusername-connection_error</guid>
<pubDate>Thu, 03 Jan 2019 12:39:33 +0000</pubDate>
</item>
<item>
<title>AppwarpS2 Java client SDK source?</title>
<link>http://forum.shephertz.com/?qa=11280/appwarps2-java-client-sdk-source</link>
<description>Hello,

I was wondering if the AppwarpS2 Java Client SDK source code is available? (not the .jar)

I'm trying to port my game to HTML5 using GWT but in order to do so the full sources are required, not just the .jar

I've seen other forum posts about sending it via email, if it's possible to send it to my registered email that would be awesome.

 

Thanks,

Dan</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11280/appwarps2-java-client-sdk-source</guid>
<pubDate>Sat, 18 Aug 2018 17:25:36 +0000</pubDate>
</item>
<item>
<title>How to get live user info</title>
<link>http://forum.shephertz.com/?qa=11072/how-to-get-live-user-info</link>
<description>&lt;p&gt;
	Hi,&lt;/p&gt;
&lt;p&gt;
	I want to Display Number Of Users currently played in the room&lt;br&gt;
	&lt;br&gt;
	so for that, I wrote this code&lt;br&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;div&gt;
	public void onGetLiveRoomInfoDone (LiveRoomInfoEvent eventObj)&lt;/div&gt;
&lt;div&gt;
	{&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp;Log (&quot;onGetLiveRoomInfoDone : &quot; + eventObj.getResult());&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; if (eventObj.getResult () == WarpResponseResultCode.SUCCESS) {&lt;span style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; print (&quot;room id&quot; + eventObj.getData ().getId());&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; print (&quot;joined users==&quot; + eventObj.getJoinedUsers());&lt;/div&gt;
&lt;div&gt;
	}&lt;br&gt;
	&lt;br&gt;
	&lt;br&gt;
	It displays&amp;nbsp;onGetLiveRoomInfoDone : 0&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; room id1269678926&lt;br&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; joined users===&lt;br&gt;
	&lt;br&gt;
	so I got joined users&amp;nbsp;null even if there is one user in the room why?&lt;br&gt;
	Please help&lt;br&gt;
	thanks&lt;/div&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11072/how-to-get-live-user-info</guid>
<pubDate>Tue, 24 Apr 2018 05:37:00 +0000</pubDate>
</item>
<item>
<title>sendPrivateChat gives error code 2</title>
<link>http://forum.shephertz.com/?qa=11038/sendprivatechat-gives-error-code-2</link>
<description>&lt;p&gt;
	Hi,&lt;/p&gt;
&lt;p&gt;
	I want to invite a friend to play.&lt;/p&gt;
&lt;p&gt;
	so I Called a method&amp;nbsp; WarpClient.GetInstance().sendPrivateChat(&quot;Mkmkmk&quot;,&quot;Testing done&quot;);&lt;/p&gt;
&lt;p&gt;
	username is static for now.&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	and on call back&lt;/p&gt;
&lt;p&gt;
	public void onSendPrivateChatDone(byte result) &lt;span style=&quot;white-space: pre;&quot;&gt; &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	{ &lt;span style=&quot;white-space: pre;&quot;&gt; &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp;Log (&quot;onSendPrivateChatDone : &quot; + result);&lt;/p&gt;
&lt;p&gt;
	}&lt;/p&gt;
&lt;p&gt;
	I got error code 2 means&amp;nbsp;&lt;span style=&quot;color: rgb(0, 0, 0); font-family: Roboto;&quot;&gt;RESOURCE_NOT_FOUND.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	why I got this message?&lt;/p&gt;
&lt;p&gt;
	Please help&lt;/p&gt;
&lt;p&gt;
	Thanks&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11038/sendprivatechat-gives-error-code-2</guid>
<pubDate>Wed, 28 Mar 2018 05:48:14 +0000</pubDate>
</item>
<item>
<title>Count total rooms</title>
<link>http://forum.shephertz.com/?qa=11019/count-total-rooms</link>
<description>Hello, I want to know a Total number of rooms right now in my Unity game. I want to call WarpClient.GetInstance().GetAllRooms() but there is no room created so it gives me null reference in unity. so I want something like&lt;br /&gt;
&lt;br /&gt;
if(total_numberofrooms_onserver &amp;gt; 0)&lt;br /&gt;
&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
WarpClient.GetInstance().GetAllRooms();&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
else&lt;br /&gt;
&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
print(&amp;quot;no rooms on server&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
so how can I get this total_numberofrooms_onserver?</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11019/count-total-rooms</guid>
<pubDate>Tue, 20 Mar 2018 09:32:47 +0000</pubDate>
</item>
<item>
<title>change username at runtime</title>
<link>http://forum.shephertz.com/?qa=10975/change-username-at-runtime</link>
<description>&lt;div&gt;
	Hello,&lt;/div&gt;
&lt;div&gt;
	How to change username at run time?&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	We have called the following api,&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	WarpClient.GetInstance ().Connect (&quot;dev&quot;, &quot;&quot;);&lt;/div&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;div&gt;
	The player is connected with username &quot;dev&quot;, now we want to change the username without disconnect the current player.&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	Is this possible?&lt;/div&gt;
&lt;div&gt;
	Thanks.&lt;/div&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10975/change-username-at-runtime</guid>
<pubDate>Mon, 19 Feb 2018 08:21:26 +0000</pubDate>
</item>
<item>
<title>can't get RoomOwner name</title>
<link>http://forum.shephertz.com/?qa=10962/cant-get-roomowner-name</link>
<description>&lt;p&gt;
	Hello,&lt;br&gt;
	I have written this code and give RoomOwnerName &quot;xxx&quot;&lt;/p&gt;
&lt;div&gt;
	Dictionary&amp;lt;string,object&amp;gt; myPrivateRoom = new Dictionary&amp;lt;string,object&amp;gt;();&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; string private_room_name = UserInformations.user_name + &quot;_&quot; +&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;UnityEngine.Random.Range(0,100000000).ToString();&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; myPrivateRoom.Add (&quot;room_name&quot;, private_room_name);&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; myPrivateRoom.Add (&quot;password&quot;, &quot;123456&quot;);&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; WarpClient.GetInstance().CreateTurnRoom(private_room_name+&quot;$&quot;+10,&quot;xxx&quot;,6,myPrivateRoom,20);&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	in a callback function&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	getLiveRoomInfo(room id)&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	&lt;div&gt;
		print (eventObj.getData ().getId ()); //2000220552&lt;/div&gt;
	&lt;div&gt;
		print (eventObj.getData ().getMaxUsers()); //6&lt;/div&gt;
	&lt;div&gt;
		print (eventObj.getData ().getName()); //mkc_61600428$10&lt;/div&gt;
	&lt;div&gt;
		print (eventObj.getData ().getRoomOwner()); //Null&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		so why I got RoomOwner name null?&lt;br&gt;
		please help&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		Thanks&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10962/cant-get-roomowner-name</guid>
<pubDate>Tue, 13 Feb 2018 11:15:02 +0000</pubDate>
</item>
<item>
<title>ipv6 or NAT64 not supported in AppWarpS2.</title>
<link>http://forum.shephertz.com/?qa=10697/ipv6-or-nat64-not-supported-in-appwarps2</link>
<description>Hi, My game is rejected on iTunes store because AppWarpS2 is not working on an ipv6 network. I have tested my game on the ipv6 network but when I trying to connect, it will give me &amp;quot;Connection Error&amp;quot; please help me. thank you in advance.</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10697/ipv6-or-nat64-not-supported-in-appwarps2</guid>
<pubDate>Thu, 24 Aug 2017 07:18:21 +0000</pubDate>
</item>
<item>
<title>AssemblyResolutionException: Failed to resolve assembly: AppWarpS2UnityMobile</title>
<link>http://forum.shephertz.com/?qa=10696/assemblyresolutionexception-assembly-appwarps2unitymobile</link>
<description>&lt;div&gt;
	Hi Sir,&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	I am trying to build for iOS using new SDK&amp;nbsp;&lt;a class=&quot;js-navigation-open&quot; href=&quot;https://github.com/shephertz/AppWarpS2Public/blob/master/SDK/client/Unity/AppWarpS2UnityMobile_2.0.dll&quot; rel=&quot;nofollow&quot; style=&quot;background-color: rgb(255, 255, 255); color: rgb(3, 102, 214); text-decoration-line: none; font-family: -apple-system, system-ui, &amp;quot;Segoe UI&amp;quot;, Helvetica, Arial, sans-serif, &amp;quot;Apple Color Emoji&amp;quot;, &amp;quot;Segoe UI Emoji&amp;quot;, &amp;quot;Segoe UI Symbol&amp;quot;; font-size: 14px; white-space: nowrap;&quot; title=&quot;AppWarpS2UnityMobile_2.0.dll&quot;&gt;AppWarpS2UnityMobile_2.0.dll&lt;/a&gt;, but this gives me the error.&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	AssemblyResolutionException: Failed to resolve assembly: 'AppWarpS2UnityMobile, Version=1.0.5933.19488, Culture=neutral, PublicKeyToken=null'&lt;/div&gt;
&lt;div&gt;
	Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters)&lt;/div&gt;
&lt;div&gt;
	UnityEditor.MonoAssemblyStripping.ResolveAssemblyReference (IAssemblyResolver resolver, Mono.Cecil.AssemblyNameReference assemblyName) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/MonoAssemblyStripping.cs:283)&lt;/div&gt;
&lt;div&gt;
	UnityEditor.HostView:OnGUI()&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10696/assemblyresolutionexception-assembly-appwarps2unitymobile</guid>
<pubDate>Thu, 24 Aug 2017 07:05:06 +0000</pubDate>
</item>
<item>
<title>WebGL and onUpdatePeersReceived</title>
<link>http://forum.shephertz.com/?qa=10621/webgl-and-onupdatepeersreceived</link>
<description>My app runs fine on Unity Editor connecting to my Appwarp S2 server

When I compiled as WebGL, everything else is working except the app doesn't receive onUpdatePeersReceived when server sends a message

I then tried the WebGLSample downloaded from &lt;a href=&quot;https://github.com/shephertz/AppWarpUnity,&quot; rel=&quot;nofollow&quot;&gt;https://github.com/shephertz/AppWarpUnity,&lt;/a&gt; modified the key to match my S2 and log the needed events, everything is working as expected except I don't receive onUpdatePeersReceived

Can someone take a look ?</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10621/webgl-and-onupdatepeersreceived</guid>
<pubDate>Sat, 08 Jul 2017 22:02:05 +0000</pubDate>
</item>
<item>
<title>How to connect to Appwarp s2 server from Facebook Gameroom app</title>
<link>http://forum.shephertz.com/?qa=10594/how-to-connect-appwarp-s2-server-from-facebook-gameroom-app</link>
<description>When I run my game locally, my game can connect to the Appwarp s2 hosted at: url:12346

When I move my game to Facebook game room, my game cannot connect to S2 anymore, I guess that is Facebook hosting policy not allowing to connect to port 12346

How do I get around the Facebook issue and able to connect to Appwarp S2 server ?

Best Regards.</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10594/how-to-connect-appwarp-s2-server-from-facebook-gameroom-app</guid>
<pubDate>Mon, 03 Jul 2017 21:20:54 +0000</pubDate>
</item>
<item>
<title>Server-side way to call updateRoomProperties?</title>
<link>http://forum.shephertz.com/?qa=10286/server-side-way-to-call-updateroomproperties</link>
<description>Hello. I'm using Java server-side application. Is there any way to update room properties in, say, handleUserJoinRequest()? I know that this could be done on client side, but I prefer things to be managed on server side.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
If not, please explain, how on Earth is possible to prevent the server from modifying its own room properties?</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10286/server-side-way-to-call-updateroomproperties</guid>
<pubDate>Wed, 15 Mar 2017 01:35:31 +0000</pubDate>
</item>
<item>
<title>Wrap client side callback to async - await</title>
<link>http://forum.shephertz.com/?qa=10224/wrap-client-side-callback-to-async-await</link>
<description>&lt;p&gt;
	I'm using .net client, C# code&lt;/p&gt;
&lt;p&gt;
	To call a service on the server (i.e. &lt;strong&gt;GetLiveRoomInfo&lt;/strong&gt;) , the client has to do following steps&lt;/p&gt;
&lt;p&gt;
	- On the UI button click event, call &lt;strong&gt;WarpClient.GetInstance().GetLiveRoomInfo&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;
	- Wait for onGetLiveRoomInfoDone event callback&lt;/p&gt;
&lt;p&gt;
	- Update the UI data from the callback using Invoke&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	That's seem too much overhead code if you make multiple different calls to the server&lt;/p&gt;
&lt;p&gt;
	Is it possible to wrap all the call in a single method call, something like this&lt;/p&gt;
&lt;p&gt;
	UI_OnButton_click ()&lt;/p&gt;
&lt;p&gt;
	{&lt;/p&gt;
&lt;p&gt;
	&lt;strong&gt;&lt;span style=&quot;color:#0000ff;&quot;&gt;await&amp;nbsp; &lt;/span&gt;WarpClient.GetInstance().GetLiveRoomInfo&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;
	Update more UI data here ...&lt;/p&gt;
&lt;p&gt;
	}&lt;/p&gt;
&lt;p&gt;
	Thanks.&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10224/wrap-client-side-callback-to-async-await</guid>
<pubDate>Mon, 20 Feb 2017 22:55:26 +0000</pubDate>
</item>
<item>
<title>handleUserJoinRequest() not get triggered on the server</title>
<link>http://forum.shephertz.com/?qa=10212/handleuserjoinrequest-not-get-triggered-on-the-server</link>
<description>&lt;p&gt;
	When I create a dynamic room and then join that room using WarpClient.GetInstance().JoinRoom(roomId), I got an event &lt;strong&gt;handleUserJoinRequest()&lt;/strong&gt; on the server and everything is working fine&lt;/p&gt;
&lt;p&gt;
	When I create a static room using the web interface then join that room using WarpClient.GetInstance().JoinRoom(roomId), on the client side I got &lt;strong&gt;onJoinRoomDone &lt;/strong&gt;with the &lt;strong&gt;SUCCESS&lt;/strong&gt; status, but on the server side, the &lt;strong&gt;handleUserJoinRequest() &lt;/strong&gt;never get triggered.&lt;/p&gt;
&lt;p&gt;
	Please tell me what's wrong, how do I join the static room&lt;/p&gt;
&lt;p&gt;
	Thanks.&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10212/handleuserjoinrequest-not-get-triggered-on-the-server</guid>
<pubDate>Thu, 16 Feb 2017 20:02:21 +0000</pubDate>
</item>
<item>
<title>Duplicate class error while running project</title>
<link>http://forum.shephertz.com/?qa=10203/duplicate-class-error-while-running-project</link>
<description>&lt;p&gt;
	Im getting duplicate class error when i try to add a new class to the project. There is no other class in the project with the same name. But still I get duplicate class error. Because of this im not able to add any new class to the project. Im running the project in command line.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;div&gt;
	duplicate class: Question&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; [javac] public class Question&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	&lt;div&gt;
		cannot access Question&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; [javac] &amp;nbsp; &amp;nbsp; Question question&amp;nbsp;= null;&lt;/div&gt;
	&lt;div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; [javac] &amp;nbsp; bad source file: C:\...\Question.java&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; [javac] &amp;nbsp; &amp;nbsp; file does not contain class quizserver.Question&lt;/div&gt;
	&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10203/duplicate-class-error-while-running-project</guid>
<pubDate>Mon, 13 Feb 2017 06:50:56 +0000</pubDate>
</item>
<item>
<title>External REST APi call</title>
<link>http://forum.shephertz.com/?qa=10184/external-rest-api-call</link>
<description>&lt;p&gt;
	&lt;span style=&quot;font-family: arial, sans-serif; font-size: small;&quot;&gt;Can i make external REST API call from appwarps2 server? How can i achieve this? Can you please provide an example code.&lt;/span&gt;&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10184/external-rest-api-call</guid>
<pubDate>Thu, 09 Feb 2017 06:13:56 +0000</pubDate>
</item>
<item>
<title>Start server side coding with appwarps2 sdk</title>
<link>http://forum.shephertz.com/?qa=10141/start-server-side-coding-with-appwarps2-sdk</link>
<description>&lt;p&gt;
	&lt;span style=&quot;font-family: arial, sans-serif; font-size: 12.8px;&quot;&gt;Im running on windows machine&lt;/span&gt;. I tried using the appwarps2 server.&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-family: arial, sans-serif; font-size: 12.8px;&quot;&gt;-&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: arial, sans-serif; font-size: 12.8px;&quot;&gt;I downloaded the Chat Server sample code and ran the chat server on my local machine using ANT.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-family: arial, sans-serif; font-size: 12.8px;&quot;&gt;- Downloaded the Admin Dashboard and ran it on my local machine.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-family: arial, sans-serif; font-size: 12.8px;&quot;&gt;- Logged in and created App_key&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-family: arial, sans-serif; font-size: 12.8px;&quot;&gt;- Used these data to initialize the connection to my local server from android app. It did not work.&lt;/span&gt;&lt;/p&gt;
&lt;div style=&quot;font-family: arial, sans-serif; font-size: 12.8px;&quot;&gt;
	&lt;span style=&quot;font-size: 12.8px;&quot;&gt;Also, I was not able to login using my public IP in&amp;nbsp;&lt;a href=&quot;http://appwarps2.shephertz.com/AdminDashboard&quot; rel=&quot;nofollow&quot;&gt;admin dashboard&lt;/a&gt;.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: arial, sans-serif; font-size: 12.8px;&quot;&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div style=&quot;font-family: arial, sans-serif; font-size: 12.8px;&quot;&gt;
	&lt;span style=&quot;font-size: 12.8px;&quot;&gt;Need some help please.&lt;/span&gt;&lt;/div&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10141/start-server-side-coding-with-appwarps2-sdk</guid>
<pubDate>Thu, 02 Feb 2017 07:25:06 +0000</pubDate>
</item>
<item>
<title>Disable default logic in appwarp s2 startGame method</title>
<link>http://forum.shephertz.com/?qa=10106/disable-default-logic-in-appwarp-s2-startgame-method</link>
<description>&lt;p style=&quot;margin-top: 0px; color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif; font-size: 14px;&quot;&gt;
	&lt;span style=&quot;font-family: arial, helvetica, sans-serif;&quot;&gt;Hi,&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;margin-top: 0px; color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif; font-size: 14px;&quot;&gt;
	&lt;span style=&quot;font-family: arial, helvetica, sans-serif;&quot;&gt;I have switched from appwarp to appwarps2 to create vrtual user in my trivia game. I have alreday implemented code to create room,set next turn etc in ios. So for that I have used following method to start game&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;margin-top: 0px; color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif; font-size: 14px;&quot;&gt;
	&lt;span style=&quot;font-family: arial, helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;s1&quot; style=&quot;color: rgb(0, 0, 0);&quot;&gt;-(&lt;/span&gt;&lt;span class=&quot;s2&quot;&gt;void&lt;/span&gt;&lt;span class=&quot;s1&quot; style=&quot;color: rgb(0, 0, 0);&quot;&gt;)startGame:(&lt;/span&gt;&lt;span class=&quot;s2&quot;&gt;BOOL&lt;/span&gt;&lt;span class=&quot;s1&quot; style=&quot;color: rgb(0, 0, 0);&quot;&gt;)isDefaultLogic firstTurn:(&lt;/span&gt;&lt;span class=&quot;s3&quot;&gt;NSString&lt;/span&gt;&lt;span class=&quot;s1&quot; style=&quot;color: rgb(0, 0, 0);&quot;&gt;*)firstTurn;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;margin-top: 0px; color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif; font-size: 14px;&quot;&gt;
	&lt;span style=&quot;font-family: arial, helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;s1&quot; style=&quot;color: rgb(0, 0, 0);&quot;&gt;In which&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: rgb(0, 0, 0); font-variant-ligatures: no-common-ligatures;&quot;&gt;isDefaultLogic is No because I have to set user's turn dynamically.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;margin-top: 0px; color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif; font-size: 14px;&quot;&gt;
	&lt;span style=&quot;font-family: arial, helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;s1&quot; style=&quot;color: rgb(0, 0, 0);&quot;&gt;Now in appwarp s2 sdk this method doesn't exists!! So How can I perform same using appwarps2?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;margin-top: 0px; color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif; font-size: 14px;&quot;&gt;
	Thanks&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10106/disable-default-logic-in-appwarp-s2-startgame-method</guid>
<pubDate>Fri, 20 Jan 2017 06:28:05 +0000</pubDate>
</item>
<item>
<title>Start game with default logic param not available in appwarp s2 sdk</title>
<link>http://forum.shephertz.com/?qa=10105/start-game-with-default-logic-param-not-available-appwarp-sdk</link>
<description>&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;Hi,&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;I have switched from appwarp to appwarps2 to create vrtual user in my trivia game. I have alreday implemented code to create room,set next turn etc in ios. So for that I have used following method to start game&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;&lt;span class=&quot;s1&quot; style=&quot;color: rgb(0, 0, 0);&quot;&gt;-(&lt;/span&gt;&lt;span class=&quot;s2&quot;&gt;void&lt;/span&gt;&lt;span class=&quot;s1&quot; style=&quot;color: rgb(0, 0, 0);&quot;&gt;)startGame:(&lt;/span&gt;&lt;span class=&quot;s2&quot;&gt;BOOL&lt;/span&gt;&lt;span class=&quot;s1&quot; style=&quot;color: rgb(0, 0, 0);&quot;&gt;)isDefaultLogic firstTurn:(&lt;/span&gt;&lt;span class=&quot;s3&quot;&gt;NSString&lt;/span&gt;&lt;span class=&quot;s1&quot; style=&quot;color: rgb(0, 0, 0);&quot;&gt;*)firstTurn;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;&lt;span class=&quot;s1&quot; style=&quot;color: rgb(0, 0, 0);&quot;&gt;In which&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: rgb(0, 0, 0); font-variant-ligatures: no-common-ligatures;&quot;&gt;isDefaultLogic is No because I have to set user's turn dynamically.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;&lt;span class=&quot;s1&quot; style=&quot;color: rgb(0, 0, 0);&quot;&gt;Now in appwarp s2 sdk this method doesn't exists!! So How can I perform same using appwarps2?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10105/start-game-with-default-logic-param-not-available-appwarp-sdk</guid>
<pubDate>Thu, 19 Jan 2017 10:34:41 +0000</pubDate>
</item>
<item>
<title>How to use RoomId (string) from Json Data such as {&quot;Room&quot;:&quot;12345&quot;} to add virtual user into room?</title>
<link>http://forum.shephertz.com/?qa=10069/roomid-string-json-data-such-room-12345-virtual-user-into-room</link>
<description>&lt;p&gt;
	Hi,&lt;/p&gt;
&lt;p&gt;
	I am developing trivia game in which 6 users can play game in 1 room. I have implemented it in objective c but now I want to create virtual user if room has not 6 users in 30 seconds.&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;I have created jar file and deployed it.Now I want to add virtual users to the room with Id I am passing from objective c using &lt;span style=&quot;font-variant-ligatures: no-common-ligatures; color: rgb(0, 0, 0);&quot;&gt;customCodeService&lt;/span&gt;. I am fetching room id using following code in android:&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;background-color: inherit; color: rgb(31, 31, 31);&quot;&gt;&amp;nbsp;JSONObject&amp;nbsp;body&amp;nbsp;=&amp;nbsp;request.getBody(); &amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;background-color: inherit; color: rgb(31, 31, 31);&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;comment&quot; style=&quot;background-color: inherit; margin: 0px; padding: 0px; outline: 0px; border: none; color: rgb(0, 130, 0);&quot;&gt;//&amp;nbsp;Build&amp;nbsp;Log&amp;nbsp;Service&amp;nbsp;For&amp;nbsp;logging&amp;nbsp;in&amp;nbsp;Your&amp;nbsp;Code&lt;/span&gt;&lt;span style=&quot;background-color: inherit; color: rgb(31, 31, 31); margin: 0px; padding: 0px; outline: 0px; border: none;&quot;&gt;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;background-color: inherit; color: rgb(31, 31, 31);&quot;&gt;&amp;nbsp; LogService&amp;nbsp;logger&amp;nbsp;=&amp;nbsp;sp.buildLogService();&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;body.getString(&quot;Room&quot;).toString()&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;background-color: inherit; color: rgb(31, 31, 31);&quot;&gt;Now what i want is add virtual user to the room with Id and zone I am getting through body.getString(). I have used following code but getting error in room and zone.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p class=&quot;p1&quot;&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;&lt;span class=&quot;s1&quot;&gt;IUser user = (IUser) &lt;/span&gt;&lt;span class=&quot;s2&quot;&gt;new&lt;/span&gt;&lt;span class=&quot;s1&quot;&gt; VirtualUser(&lt;/span&gt;&lt;span class=&quot;s3&quot;&gt;&quot;Bot&quot;&lt;/span&gt;&lt;span class=&quot;s1&quot;&gt;+i, (Room)room, (Zone)zone);&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p class=&quot;p1&quot;&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;&lt;span class=&quot;s1&quot;&gt;room.addUser(user, &lt;/span&gt;&lt;span class=&quot;s2&quot;&gt;true&lt;/span&gt;&lt;span class=&quot;s1&quot;&gt;);&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p class=&quot;p1&quot;&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;&lt;span class=&quot;s1&quot;&gt;System.out.println(&lt;/span&gt;&lt;span class=&quot;s3&quot;&gt;&quot;Adding Bot User : &quot;&lt;/span&gt;&lt;span class=&quot;s1&quot;&gt;+user.getName());&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p class=&quot;p1&quot;&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p class=&quot;p1&quot;&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-variant-ligatures: no-common-ligatures;&quot;&gt;So How can I create&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-variant-ligatures: no-common-ligatures;&quot;&gt;ITurnBasedRoom&lt;/span&gt;&lt;span style=&quot;font-variant-ligatures: no-common-ligatures;&quot;&gt;&amp;nbsp;and IZone from the ids(string) ?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10069/roomid-string-json-data-such-room-12345-virtual-user-into-room</guid>
<pubDate>Wed, 11 Jan 2017 08:42:43 +0000</pubDate>
</item>
<item>
<title>RummyDemo project ConnectWithUserName() CONNECTION ERROR code=5</title>
<link>http://forum.shephertz.com/?qa=10059/rummydemo-project-connectwithusername-connection-error</link>
<description>&lt;p&gt;
	I ran the RummyDemo Android project using the server appkey in localhost and I get an error code =5 on ConnectWithUserName()&lt;/p&gt;
&lt;p&gt;
	event.getResult() = 5.&lt;/p&gt;
&lt;p&gt;
	There is no &lt;strong&gt;RummyZoneExtension.java&lt;/strong&gt; class in the demo project&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10059/rummydemo-project-connectwithusername-connection-error</guid>
<pubDate>Tue, 10 Jan 2017 09:13:07 +0000</pubDate>
</item>
<item>
<title>RummyDemo client not connecting user using ConnectWithUserName()</title>
<link>http://forum.shephertz.com/?qa=10058/rummydemo-client-connecting-user-using-connectwithusername</link>
<description>&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;Hi,&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);&quot;&gt;I have downloaded Rummy Card app from url :&amp;nbsp;&lt;/span&gt;&lt;a href=&quot;http://www.shephertz.com/downloads/download-onpremwarp.php&quot; rel=&quot;nofollow&quot;&gt;http://www.shephertz.com/downloads/download-onpremwarp.php&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;I have changed APPKey and host key. But When i'm running app from eclipse and click Play game button OR connect with Fb button it's giving Connection Fail error with error code 5.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;Any needful help will be appreciated.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;span style=&quot;color: rgb(51, 51, 51);&quot;&gt;Thanks&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10058/rummydemo-client-connecting-user-using-connectwithusername</guid>
<pubDate>Tue, 10 Jan 2017 07:45:46 +0000</pubDate>
</item>
<item>
<title>No VirtualUser class in iOS SDK</title>
<link>http://forum.shephertz.com/?qa=10000/no-virtualuser-class-in-ios-sdk</link>
<description>&lt;p&gt;
	Hi,&lt;br&gt;
	I am trying to integrate VirtualUser in my iOS app.&lt;br&gt;
	But the AppWarpS2 SDK does not contain the class &quot;VirtualUser&quot;&lt;/p&gt;
&lt;p&gt;
	As per the documentation mentioned here: &lt;a href=&quot;http://blogs.shephertz.com/2014/12/11/add-virtual-users-to-you-multiplayer-game-using-appwarps2/&quot; rel=&quot;nofollow&quot;&gt;http://blogs.shephertz.com/2014/12/11/add-virtual-users-to-you-multiplayer-game-using-appwarps2/&lt;/a&gt;&lt;/p&gt;
&lt;pre lang=&quot;java&quot;&gt;
IUser user = (IUser) new VirtualUser(&quot;FakeUser&quot;, myRoom, myZone);
myRoom.addUser(user, true);&lt;/pre&gt;
&lt;p&gt;
	The VirtualUser class is present in Android platform but not in iOS.&lt;br&gt;
	&lt;br&gt;
	Could someone please guide me regarding the same.&lt;br&gt;
	Its a very urgent issue.&lt;br&gt;
	&lt;br&gt;
	Thank you&lt;br&gt;
	Aditya&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10000/no-virtualuser-class-in-ios-sdk</guid>
<pubDate>Thu, 29 Dec 2016 06:40:22 +0000</pubDate>
</item>
<item>
<title>How to Use Multiple Zones in single appwarpS2 server?</title>
<link>http://forum.shephertz.com/?qa=9813/how-to-use-multiple-zones-in-single-appwarps2-server</link>
<description>Hello,

i am confused in use of multiple zones together in single server. I want to use multiple zones in single game.and also i want to know how to join them sepratly from unity client.

please help in findind solution for this.</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9813/how-to-use-multiple-zones-in-single-appwarps2-server</guid>
<pubDate>Tue, 25 Oct 2016 12:32:41 +0000</pubDate>
</item>
<item>
<title>Issue in Using Appwarps2 with app42 Together In Unity</title>
<link>http://forum.shephertz.com/?qa=9795/issue-in-using-appwarps2-with-app42-together-in-unity</link>
<description>&lt;p&gt;
	Hello,&lt;/p&gt;
&lt;p&gt;
	I am Still Facing This Issue When it Comes to &amp;nbsp;&lt;span style=&quot;background-color: rgb(250, 250, 250); color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;&quot;AppWarpUnity.dll&quot; &amp;nbsp;&lt;/span&gt;&lt;span style=&quot;background-color: rgb(250, 250, 250); color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;as sdk for the app42 Games and &quot;AppWarpS2Unity &quot; sdk &amp;nbsp;for appwarps2 games.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;background-color: rgb(250, 250, 250); color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif;&quot;&gt;Referance To Question:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;a rel=&quot;nofollow&quot; href=&quot;http://forum.shephertz.com/?qa=9088/how-to-integrate-app42-and-appwarps2-together-in-same-game&amp;amp;show=9088#q9088&quot;&gt;http://forum.shephertz.com/?qa=9088/how-to-integrate-app42-and-appwarps2-together-in-same-game&amp;amp;show=9088#q9088&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;
	pls Help me to find out the solution.&lt;/p&gt;
&lt;p&gt;
	Thanks&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9795/issue-in-using-appwarps2-with-app42-together-in-unity</guid>
<pubDate>Fri, 21 Oct 2016 08:22:40 +0000</pubDate>
</item>
<item>
<title>Unity Could not resolve: AppWarpS2UnityMobile while building for device</title>
<link>http://forum.shephertz.com/?qa=9636/unity-resolve-appwarps2unitymobile-while-building-device</link>
<description>&lt;div&gt;
	&lt;div&gt;
		UnityException: Failed assemblies stripper: C:/Unity/Editor/Data/Mono/bin\mono.exe &quot;C:\Unity\Editor\Data\Tools/UnusedBytecodeStripper.exe&quot; -l none -c link -a &quot;Assembly-CSharp.dll&quot; -out output -x &quot;C:\Unity\Editor\Data\Tools\link.xml&quot; -d &quot;Temp/StagingArea/Data/Managed&quot; -x &quot;tmplink.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\AI.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Animation.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Audio.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\CloudWebServices.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Core.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\IMGUI.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\JSONSerialize.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\ParticlesLegacy.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\ParticleSystem.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Physics.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Physics2D.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Terrain.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TerrainPhysics.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\TextRendering.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UI.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UNET.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityAds.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityAnalytics.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityConnect.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\UnityWebRequest.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\VR.xml&quot; -x &quot;C:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Whitelists\Web.xml&quot; current dir : Temp/StagingArea/Data/Managed&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;result file exists: False. Timed out: False&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		stdout:&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		stderr:&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		Unhandled Exception: System.IO.FileNotFoundException: Could not resolve: AppWarpS2UnityMobile, Version=1.0.5933.19488, Culture=neutral, PublicKeyToken=null&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00000] in &amp;lt;filename unknown&amp;gt;:0&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; at Mono.Linker.AssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00000] in &amp;lt;filename unknown&amp;gt;:0&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; at Mono.Linker.LinkContext.Resolve (IMetadataScope scope) [0x00000] in &amp;lt;filename unknown&amp;gt;:0&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; at Mono.Linker.Steps.ResolveFromXmlStep.ProcessReferences (Mono.Cecil.AssemblyDefinition assembly, Mono.Linker.LinkContext context) [0x00000] in &amp;lt;filename unknown&amp;gt;:0&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; at Mono.Linker.Steps.ResolveFromXmlStep.GetAssembly (Mono.Linker.LinkContext context, System.String assemblyName) [0x00000] in &amp;lt;filename unknown&amp;gt;:0&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; at Mono.Linker.Steps.ResolveFromXmlStep.ProcessAssemblies (Mono.Linker.LinkContext context, System.Xml.XPath.XPathNodeIterator iterator) [0x00000] in &amp;lt;filename unknown&amp;gt;:0&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; at Mono.Linker.Steps.ResolveFromXmlStep.Process (Mono.Linker.LinkContext context) [0x00000] in &amp;lt;filename unknown&amp;gt;:0&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; at Mono.Linker.Pipeline.Process (Mono.Linker.LinkContext context) [0x00000] in &amp;lt;filename unknown&amp;gt;:0&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; at UnusedBytecodeStripper.Program.Main (System.String[] args) [0x00000] in &amp;lt;filename unknown&amp;gt;:0&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		UnityEditor.MonoProcessUtility.RunMonoProcess (System.Diagnostics.Process process, System.String name, System.String resultingFile) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/MonoAssemblyStripping.cs:113)&lt;/div&gt;
	&lt;div&gt;
		UnityEditor.MonoAssemblyStripping.MonoLink (BuildTarget buildTarget, System.String managedLibrariesDirectory, System.String[] input, System.String[] allAssemblies, UnityEditor.RuntimeClassRegistry usedClasses) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/MonoAssemblyStripping.cs:389)&lt;/div&gt;
	&lt;div&gt;
		UnityEditor.HostView:OnGUI()&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9636/unity-resolve-appwarps2unitymobile-while-building-device</guid>
<pubDate>Fri, 23 Sep 2016 06:05:13 +0000</pubDate>
</item>
<item>
<title>Can we convert IRoom 's  Instance into ITurnBasedRoom's Instance?</title>
<link>http://forum.shephertz.com/?qa=9478/can-convert-iroom-instance-into-iturnbasedrooms-instance</link>
<description>&lt;p class=&quot;p1&quot;&gt;
	i want to convert IRoom in to ITurnBasedRoom Using TypeCasting but it shows me errror.I used following code for typecasting task&lt;/p&gt;
&lt;pre class=&quot;brush:java;&quot;&gt;
@Override
    public void onAdminRoomAdded(IRoom room)
    {
        System.out.println(&quot;Admin Room Added : &quot;+room.getId() + &quot; Is TurnBased Room : &quot; + room.isTurnBased());
        
        if(!room.isTurnBased())
        {
        	
        	ITurnBasedRoom turnRoom = (ITurnBasedRoom)room;
        	turnRoom.setAdaptor(new PokerTurnBasedRoom(izone, (ITurnBasedRoom)turnRoom));
   	
        }
    }&lt;/pre&gt;
&lt;p&gt;
	It Shows Me Following Error :&amp;nbsp;&lt;/p&gt;
&lt;p class=&quot;p1&quot;&gt;
	&lt;span class=&quot;s1&quot;&gt;Exception in thread &quot;main&quot; java.lang.ClassCastException: com.shephertz.app42.server.domain.Room cannot be cast to com.shephertz.app42.server.idomain.ITurnBasedRoom&lt;/span&gt;&lt;/p&gt;
&lt;p class=&quot;p1&quot;&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9478/can-convert-iroom-instance-into-iturnbasedrooms-instance</guid>
<pubDate>Tue, 16 Aug 2016 14:37:33 +0000</pubDate>
</item>
<item>
<title>Is it Possible that there is no admin room in game?</title>
<link>http://forum.shephertz.com/?qa=9471/is-it-possible-that-there-is-no-admin-room-in-game</link>
<description>Hello,

 for Now my code need atlaeast one room must be created from admin side but i want to build a code like when first user come and request for join room a turnbaseroom must be created from client side.once that room match with maxuser than after another room must be created?</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9471/is-it-possible-that-there-is-no-admin-room-in-game</guid>
<pubDate>Tue, 16 Aug 2016 08:28:35 +0000</pubDate>
</item>
<item>
<title>Create TurnBase Room With User Waiting Functionality</title>
<link>http://forum.shephertz.com/?qa=9435/create-turnbase-room-with-user-waiting-functionality</link>
<description>Hello,

I want To Build Game In Which TurnBased Room Needed.In this Iwant to set a timer base user joining fuctionality.Some Thing Like A room having capacity of N MaximumUser.When First User Joins The Room Timer Stated And Allow To join Room For Several Time.In That Time period Suppose M User Joined (M &amp;lt; N) Still I want To Start Game For Rest of Vacant Places I want to Use Dummy User or AI Players For That Round.

During That Round If Another User Comes Than They Must have to wait Untill Round is Not Complited.once Round is Complited Than These Waiting User can join Room and Replace Dummy User or Ai players.

Is this possible in AppWarpS2?

If Yes Than Can you Give Me brief Idea How i can Do this ?</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9435/create-turnbase-room-with-user-waiting-functionality</guid>
<pubDate>Thu, 11 Aug 2016 08:22:53 +0000</pubDate>
</item>
<item>
<title>Unity Standalone Application is getting corrupted When i am Using AppWarps2</title>
<link>http://forum.shephertz.com/?qa=9390/standalone-application-getting-corrupted-using-appwarps2</link>
<description>&lt;p&gt;
	I am Develoaping a casino game in which i am using appwarps2. in this when i make a build following Error Is Generated&lt;/p&gt;
&lt;p&gt;
	.&lt;img alt=&quot;&quot; src=&quot;http://forum.shephertz.com/?qa=blob&amp;amp;qa_blobid=17541469560719542173&quot; style=&quot;width: 198px; height: 133px;&quot;&gt;&lt;/p&gt;
&lt;p&gt;
	When i removed appWarp Connection And Listner Script from the Project this error is not encountered.&lt;/p&gt;
&lt;p&gt;
	I tried By Deleting mainData From the Application's Contents.But When i do so application is getting Crashed.&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9390/standalone-application-getting-corrupted-using-appwarps2</guid>
<pubDate>Fri, 05 Aug 2016 11:59:59 +0000</pubDate>
</item>
<item>
<title>BAD_REQUEST on Android</title>
<link>http://forum.shephertz.com/?qa=9306/bad_request-on-android</link>
<description>&lt;p&gt;
	I try to connect ot my server (server is working fine, I setup a zone and a room).&lt;/p&gt;
&lt;p&gt;
	On Android I always get a BAD_REQUEST response on my connectWithUsername method.&lt;/p&gt;
&lt;p&gt;
	What should I check? I double checked the app key, ip address. For username and token i tried different values (including sending &quot;test&quot; for both)&lt;/p&gt;
&lt;p&gt;
	All I do is this:&lt;/p&gt;
&lt;pre style=&quot;background-color:#2b2b2b;color:#a9b7c6;font-family:'Menlo';font-size:9.0pt;&quot;&gt;
WarpClient.&lt;span style=&quot;font-style:italic;&quot;&gt;initialize&lt;/span&gt;(&lt;span style=&quot;color:#6a8759;&quot;&gt;&quot;6c9b8599-1f8e-4023-9&quot;&lt;/span&gt;&lt;span style=&quot;color:#cc7832;&quot;&gt;, &lt;/span&gt;&lt;span style=&quot;color:#6a8759;&quot;&gt;&quot;192.168.0.161&quot;&lt;/span&gt;)&lt;span style=&quot;color:#cc7832;&quot;&gt;;
&lt;/span&gt;WarpClient.&lt;span style=&quot;font-style:italic;&quot;&gt;enableTrace&lt;/span&gt;(&lt;span style=&quot;color:#cc7832;&quot;&gt;true&lt;/span&gt;)&lt;span style=&quot;color:#cc7832;&quot;&gt;;
&lt;/span&gt;WarpClient.&lt;span style=&quot;font-style:italic;&quot;&gt;setRecoveryAllowance&lt;/span&gt;(&lt;span style=&quot;color:#6897bb;&quot;&gt;60&lt;/span&gt;)&lt;span style=&quot;color:#cc7832;&quot;&gt;;
&lt;/span&gt;&lt;span style=&quot;color:#9876aa;&quot;&gt;warpClient &lt;/span&gt;= WarpClient.&lt;span style=&quot;font-style:italic;&quot;&gt;getInstance&lt;/span&gt;()&lt;span style=&quot;color:#cc7832;&quot;&gt;;
&lt;/span&gt;&lt;span style=&quot;color:#9876aa;&quot;&gt;warpClient&lt;/span&gt;.addConnectionRequestListener(&lt;span style=&quot;color:#cc7832;&quot;&gt;this&lt;/span&gt;)&lt;span style=&quot;color:#cc7832;&quot;&gt;;
&lt;/span&gt;&lt;span style=&quot;font-size: 9pt; color: rgb(152, 118, 170);&quot;&gt;warpClient&lt;/span&gt;&lt;span style=&quot;font-size: 9pt;&quot;&gt;.addZoneRequestListener(&lt;/span&gt;&lt;span style=&quot;font-size: 9pt; color: rgb(204, 120, 50);&quot;&gt;this&lt;/span&gt;&lt;span style=&quot;font-size: 9pt;&quot;&gt;)&lt;/span&gt;&lt;span style=&quot;font-size: 9pt; color: rgb(204, 120, 50);&quot;&gt;;&lt;/span&gt;
&lt;span style=&quot;font-size: 9pt; color: rgb(152, 118, 170);&quot;&gt;warpClient&lt;/span&gt;&lt;span style=&quot;font-size: 9pt;&quot;&gt;.connectWithUserName(&lt;/span&gt;&lt;span style=&quot;font-size: 9pt; color: rgb(106, 135, 89);&quot;&gt;&quot;test&quot;&lt;/span&gt;&lt;span style=&quot;font-size: 9pt; color: rgb(204, 120, 50);&quot;&gt;, &lt;/span&gt;&lt;span style=&quot;font-size: 9pt; color: rgb(106, 135, 89);&quot;&gt;&quot;test&quot;&lt;/span&gt;&lt;span style=&quot;font-size: 9pt;&quot;&gt;)&lt;/span&gt;&lt;span style=&quot;font-size: 9pt; color: rgb(204, 120, 50);&quot;&gt;;
&lt;/span&gt;&lt;/pre&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9306/bad_request-on-android</guid>
<pubDate>Wed, 20 Jul 2016 23:05:31 +0000</pubDate>
</item>
<item>
<title>Connect Fail with IPv6 on client side.</title>
<link>http://forum.shephertz.com/?qa=9302/connect-fail-with-ipv6-on-client-side</link>
<description>&lt;p&gt;
	Hi!&lt;/p&gt;
&lt;p&gt;
	I use AppWarpClient from &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.shephertz.com/downloads/download-onpremwarp.php&quot;&gt;this link&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
	But I think it does not support IPv6. Apple reject my next iOS app version due to their new policy.&lt;br&gt;
	&lt;br&gt;
	I modify some code at socket connect according to &lt;a rel=&quot;nofollow&quot; href=&quot;https://developer.apple.com/library/ios/documentation/NetworkingInternetWeb/Conceptual/NetworkingOverview/UnderstandingandPreparingfortheIPv6Transition/UnderstandingandPreparingfortheIPv6Transition.html#//apple_ref/doc/uid/TP40010220-CH213-DontLinkElementID_4&quot;&gt;Apple Link&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
	Here is my code:&lt;/p&gt;
&lt;pre class=&quot;brush:cpp;&quot; style=&quot;margin-left: 40px;&quot;&gt;
int Socket::sockConnect(std::string host, short port)
{
struct addrinfo hints;
struct addrinfo *result, *rp;
int s;

/* Obtain address(es) matching host/port */

memset(&amp;amp;hints, 0, sizeof(hints));
hints.ai_family = AF_INET;    /* Allow IPv4 or IPv6 */
hints.ai_socktype = SOCK_STREAM; /* stream socket */
hints.ai_flags = 0;
hints.ai_protocol = 0;          /* Any protocol */

s = getaddrinfo(host.c_str(), to_string(port).c_str(), &amp;amp;hints, &amp;amp;result);
if (s != 0)
{
CCLOG(&quot;ConsoleUploadFile: getaddrinfo error&quot;);
return AppWarp::result_failure;
}

for (rp = result; rp != nullptr; rp = rp-&amp;gt;ai_next) {
sockd = socket(rp-&amp;gt;ai_family, rp-&amp;gt;ai_socktype,
rp-&amp;gt;ai_protocol);
if (sockd == -1)
continue;

if (connect(sockd, rp-&amp;gt;ai_addr, rp-&amp;gt;ai_addrlen) != -1)
break;                  /* Success */

close(sockd);
}

if (rp == nullptr) {               /* No address succeeded */
return AppWarp::result_failure;
}

freeaddrinfo(result);           /* No longer needed */
fcntl(sockd, F_SETFL, O_NONBLOCK);

return AppWarp::result_success;
}&lt;/pre&gt;
&lt;p&gt;
	Would you please help me fix this?&lt;/p&gt;
&lt;p&gt;
	Thanks.&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9302/connect-fail-with-ipv6-on-client-side</guid>
<pubDate>Tue, 19 Jul 2016 03:32:50 +0000</pubDate>
</item>
<item>
<title>RummyDemo client receives connection fail</title>
<link>http://forum.shephertz.com/?qa=9294/rummydemo-client-receives-connection-fail</link>
<description>RummyDemo client receives connection fail even after using server appkey and localhost after clicking Play Game</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9294/rummydemo-client-receives-connection-fail</guid>
<pubDate>Sun, 17 Jul 2016 13:10:44 +0000</pubDate>
</item>
<item>
<title>How to integrate app42 and appwarpS2 together in same Game?</title>
<link>http://forum.shephertz.com/?qa=9088/how-to-integrate-app42-and-appwarps2-together-in-same-game</link>
<description>&lt;p&gt;
	Hello , I want to use app42 and appwarps2 together but when i merge them in same project and it throwing me some errors(please Check Screen Shot Attched).Will you please help me to sort out this issue. Thanks&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	&lt;img alt=&quot;&quot; src=&quot;http://forum.shephertz.com/?qa=blob&amp;amp;qa_blobid=14298958480236882460&quot; style=&quot;width: 600px; height: 285px;&quot;&gt;&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9088/how-to-integrate-app42-and-appwarps2-together-in-same-game</guid>
<pubDate>Tue, 21 Jun 2016 12:50:07 +0000</pubDate>
</item>
<item>
<title>What is the Server side code location</title>
<link>http://forum.shephertz.com/?qa=9057/what-is-the-server-side-code-location</link>
<description>Where we need to put all server side code ?

Do we need to put all serverside code files in our project or we need to upload it on AppWarp server, if so then where we need to upload these files on AppWarp server ?</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9057/what-is-the-server-side-code-location</guid>
<pubDate>Wed, 15 Jun 2016 07:17:43 +0000</pubDate>
</item>
<item>
<title>Admin Dashboard shows Host/Port not available</title>
<link>http://forum.shephertz.com/?qa=9056/admin-dashboard-shows-host-port-not-available</link>
<description>I am directly opening the link

&lt;a href=&quot;http://appwarps2.shephertz.com/AdminDashboard/#/&quot; rel=&quot;nofollow&quot;&gt;http://appwarps2.shephertz.com/AdminDashboard/#/&lt;/a&gt;

to open the default dashboard with default credential but it gives me error that port/host is not available

How to overcome this problem?</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9056/admin-dashboard-shows-host-port-not-available</guid>
<pubDate>Wed, 15 Jun 2016 06:11:48 +0000</pubDate>
</item>
<item>
<title>how to config ssl for html5?</title>
<link>http://forum.shephertz.com/?qa=8788/how-to-config-ssl-for-html5</link>
<description>hi

i am deploying my game on web using html5 sdk and i want to integrate the game into facebook app which require the SSL configuration. So, does the sdk support this protocol and how can i configure it correctly?</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=8788/how-to-config-ssl-for-html5</guid>
<pubDate>Tue, 10 May 2016 03:43:54 +0000</pubDate>
</item>
<item>
<title>any limitation for data size send and receive from RPC call?</title>
<link>http://forum.shephertz.com/?qa=8769/any-limitation-for-data-size-send-and-receive-from-rpc-call</link>
<description></description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=8769/any-limitation-for-data-size-send-and-receive-from-rpc-call</guid>
<pubDate>Fri, 06 May 2016 05:22:00 +0000</pubDate>
</item>
<item>
<title>Connect to server appwarps2 with user too long</title>
<link>http://forum.shephertz.com/?qa=8674/connect-to-server-appwarps2-with-user-too-long</link>
<description>Please tell me how i can connect to server appwarps2 with username too long. I'm used example demo ChatDemo

Thanks!</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=8674/connect-to-server-appwarps2-with-user-too-long</guid>
<pubDate>Fri, 29 Apr 2016 03:47:30 +0000</pubDate>
</item>
<item>
<title>any way to divide the log file into small files?</title>
<link>http://forum.shephertz.com/?qa=8658/any-way-to-divide-the-log-file-into-small-files</link>
<description>the current log seem 1 file only which cause the file size is very big and hard to download to check.

So my question is how to divide the log into small file (ex : 10 log file rotation) or if divide and naming the log file by date to eaiser to manage  ( ex : Warplog_20160427.log .... )</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=8658/any-way-to-divide-the-log-file-into-small-files</guid>
<pubDate>Wed, 27 Apr 2016 03:42:46 +0000</pubDate>
</item>
<item>
<title>Server log error messages</title>
<link>http://forum.shephertz.com/?qa=8656/server-log-error-messages</link>
<description>&lt;p&gt;
	Hi we setup AppWarpS2 server and having the following log error messages:&lt;/p&gt;
&lt;pre class=&quot;brush:plain;&quot;&gt;
Closing session (0x000000AA: nio socket, server, /79.67.42.238:57808 =&amp;gt; /172.17.136.160:12346)
2016-04-21 18:05:09,966 - WARNING: exceptionCaught cause null remote /79.67.42.238:57808
2016-04-21 18:12:06,739 - WARNING: Error in loading license from server java.lang.Exception: no key in AppConfig.json
2016-04-21 18:12:06,743 - WARNING: Running with 500 CCU limit
2016-04-21 18:24:56,078 - WARNING: Error in loading license from server java.lang.Exception: no key in AppConfig.json
2016-04-21 18:24:56,081 - WARNING: Running with 500 CCU limit
2016-04-21 18:29:16,936 - WARNING: Error in loading license from server java.lang.Exception: no key in AppConfig.json
2016-04-21 18:29:16,944 - WARNING: Running with 500 CCU limit
2016-04-21 18:35:04,164 - WARNING: Error in loading license from server java.lang.Exception: no key in AppConfig.json
2016-04-21 18:35:04,170 - WARNING: Running with 500 CCU limit
2016-04-21 18:44:42,581 - WARNING: Error in loading license from server java.lang.Exception: no key in AppConfig.json
2016-04-21 18:44:42,588 - WARNING: Running with 500 CCU limit
2016-04-21 19:02:27,875 - WARNING: Adaptor rejected Player2
2016-04-26 13:42:43,786 - WARNING: Error in loading license from server java.lang.Exception: no key in AppConfig.json
2016-04-26 13:42:43,808 - WARNING: Running with 500 CCU limit
2016-04-26 19:09:14,894 - ERROR: Exception in message received: java.lang.Exception: Invalid request type 73
	at com.shephertz.app42.server.handler.WarpProtocolHandler.messageReceived(WarpProtocolHandler.java:175)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain$TailFilter.messageReceived(DefaultIoFilterChain.java:690)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain.callNextMessageReceived(DefaultIoFilterChain.java:417)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain.access$5(DefaultIoFilterChain.java:413)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain$EntryImpl$1.messageReceived(DefaultIoFilterChain.java:765)
	at org.apache.mina.filter.codec.ProtocolCodecFilter$ProtocolDecoderOutputImpl.flush(ProtocolCodecFilter.java:407)
	at org.apache.mina.filter.codec.ProtocolCodecFilter.messageReceived(ProtocolCodecFilter.java:236)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain.callNextMessageReceived(DefaultIoFilterChain.java:417)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain.access$5(DefaultIoFilterChain.java:413)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain$EntryImpl$1.messageReceived(DefaultIoFilterChain.java:765)
	at org.apache.mina.filter.codec.ProtocolCodecFilter$ProtocolDecoderOutputImpl.flush(ProtocolCodecFilter.java:407)
	at org.apache.mina.filter.codec.ProtocolCodecFilter.messageReceived(ProtocolCodecFilter.java:236)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain.callNextMessageReceived(DefaultIoFilterChain.java:417)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain.access$5(DefaultIoFilterChain.java:413)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain$EntryImpl$1.messageReceived(DefaultIoFilterChain.java:765)
	at org.apache.mina.core.filterchain.IoFilterEvent.fire(IoFilterEvent.java:74)
	at org.apache.mina.filter.logging.MdcInjectionFilter.filter(MdcInjectionFilter.java:135)
	at org.apache.mina.filter.util.CommonEventFilter.messageReceived(CommonEventFilter.java:70)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain.callNextMessageReceived(DefaultIoFilterChain.java:417)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain.access$5(DefaultIoFilterChain.java:413)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain$EntryImpl$1.messageReceived(DefaultIoFilterChain.java:765)
	at org.apache.mina.core.filterchain.IoFilterAdapter.messageReceived(IoFilterAdapter.java:109)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain.callNextMessageReceived(DefaultIoFilterChain.java:417)
	at org.apache.mina.core.filterchain.DefaultIoFilterChain.fireMessageReceived(DefaultIoFilterChain.java:410)
	at org.apache.mina.core.polling.AbstractPollingIoProcessor.read(AbstractPollingIoProcessor.java:710)
	at org.apache.mina.core.polling.AbstractPollingIoProcessor.process(AbstractPollingIoProcessor.java:664)
	at org.apache.mina.core.polling.AbstractPollingIoProcessor.process(AbstractPollingIoProcessor.java:653)
	at org.apache.mina.core.polling.AbstractPollingIoProcessor.access$10(AbstractPollingIoProcessor.java:650)
	at org.apache.mina.core.polling.AbstractPollingIoProcessor$Processor.run(AbstractPollingIoProcessor.java:1124)
	at org.apache.mina.util.NamePreservingRunnable.run(NamePreservingRunnable.java:64)
	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
	at java.lang.Thread.run(Thread.java:722)
 
Closing session (0x0000000F: nio socket, server, /82.9.88.96:50211 =&amp;gt; /172.17.136.160:12346)
2016-04-26 19:30:20,314 - WARNING: Failed Auth. Zone for 077c5a7a-8c1f-4e09-b does not exist
2016-04-26 20:14:28,788 - WARNING: Error in loading license from server java.lang.Exception: no key in AppConfig.json
2016-04-26 20:14:28,796 - WARNING: Running with 500 CCU limit&lt;/pre&gt;
&lt;p&gt;
	and the following in other server logs:&lt;/p&gt;
&lt;pre class=&quot;brush:plain;&quot;&gt;
2016-04-21 18:33:57,802 - WARNING: exceptionCaught cause com.shephertz.app42.server.idomain.BaseRoomAdaptor cannot be cast to quizserver.QuizRoomAdaptor remote /79.67.42.238:59950
2016-04-21 18:34:08,917 - WARNING: exceptionCaught cause com.shephertz.app42.server.idomain.BaseRoomAdaptor cannot be cast to quizserver.QuizRoomAdaptor remote /79.67.42.238:42287
2016-04-21 18:39:18,241 - ERROR: Error in getLockProperties java.lang.NullPointerException
2016-04-21 18:39:21,505 - WARNING: exceptionCaught cause com.shephertz.app42.server.idomain.BaseRoomAdaptor cannot be cast to quizserver.QuizRoomAdaptor remote /79.67.42.238:60414
2016-04-21 18:47:02,653 - ERROR: Error in getLockProperties java.lang.NullPointerException
2016-04-21 18:47:15,025 - ERROR: Error in getLockProperties java.lang.NullPointerException
2016-04-21 18:47:30,782 - WARNING: exceptionCaught cause Connection reset by peer remote /79.67.42.238:61060
2016-04-21 18:49:20,032 - ERROR: Error in getLockProperties java.lang.NullPointerException
2016-04-21 18:49:26,940 - ERROR: Error in getLockProperties java.lang.NullPointerException
2016-04-21 18:49:45,772 - WARNING: exceptionCaught cause Connection reset by peer remote /79.67.42.238:61239
2016-04-21 18:49:45,773 - WARNING: exceptionCaught cause com.shephertz.app42.server.idomain.BaseRoomAdaptor cannot be cast to quizserver.QuizRoomAdaptor remote /79.67.42.238:61239
2016-04-21 19:02:39,568 - ERROR: Error in getLockProperties java.lang.NullPointerException
2016-04-21 19:04:30,981 - WARNING: exceptionCaught cause Connection reset by peer remote /79.67.42.238:62321
2016-04-26 16:48:54,704 - ERROR: Error in getLockProperties java.lang.NullPointerException&lt;/pre&gt;
&lt;p&gt;
	We not sure why session closing and BaseRoomAdapter cast error? Please help?&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Thanks&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=8656/server-log-error-messages</guid>
<pubDate>Tue, 26 Apr 2016 20:26:29 +0000</pubDate>
</item>
<item>
<title>About Max of chat data limit.</title>
<link>http://forum.shephertz.com/?qa=8580/about-max-of-chat-data-limit</link>
<description>I can host appwarp s2 on my own computer . I want to sent more data once throw appwarp's chat.How do I config AppConfig.json to transfer more data to exceed the limit of 1024kb for a chat . 

I have looked for many help documents, but still haven't  found  anything useful.  who can help me to solve the problem?</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=8580/about-max-of-chat-data-limit</guid>
<pubDate>Sat, 16 Apr 2016 11:01:40 +0000</pubDate>
</item>
<item>
<title>Setup GPaaS failed</title>
<link>http://forum.shephertz.com/?qa=8566/setup-gpaas-failed</link>
<description>&lt;p&gt;
	Hi I have tried on several occations to setup a GPaaS service so we can deploy and test our S2 game server but each tim we get a failed error message.&lt;/p&gt;
&lt;p&gt;
	&lt;img alt=&quot;&quot; src=&quot;http://forum.shephertz.com/?qa=blob&amp;amp;qa_blobid=13907550762632873284&quot; style=&quot;width: 584px; height: 414px;&quot;&gt;&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Can you please help?&lt;/p&gt;
&lt;p&gt;
	We did manage to setup an app in the console, see image below but we not sure if this is correect to deploy the S2 server onto?&lt;/p&gt;
&lt;p&gt;
	&lt;img alt=&quot;&quot; src=&quot;http://forum.shephertz.com/?qa=blob&amp;amp;qa_blobid=16543500025791092420&quot; style=&quot;width: 600px; height: 287px;&quot;&gt;&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Are we correct that the S2 server needs to be deployed onto a GPaas service and not the one that we managed to setup shown above? If so can you please help in setting one up?&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Thanks&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Will&lt;/p&gt;
&lt;p&gt;
	Update: I managed to get the GPaas service running but only in Singapore and not Ireland which is where I want it?&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=8566/setup-gpaas-failed</guid>
<pubDate>Wed, 13 Apr 2016 19:00:36 +0000</pubDate>
</item>
<item>
<title>how to set server timeout for client connection paused/network interrupt</title>
<link>http://forum.shephertz.com/?qa=8564/server-timeout-client-connection-paused-network-interrupt</link>
<description>currently it happen quite fast and i want to make it longer, so my question is if any function from server side to control that timeout?</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=8564/server-timeout-client-connection-paused-network-interrupt</guid>
<pubDate>Wed, 13 Apr 2016 05:21:38 +0000</pubDate>
</item>
<item>
<title>Host/Port not available when trying to access AdminDashboard</title>
<link>http://forum.shephertz.com/?qa=8291/host-port-not-available-when-trying-access-admindashboard</link>
<description>Hi, When I try to access AdminDashboard hosted on your site &lt;a href=&quot;http://appwarps2.shephertz.com/AdminDashboard/#/&quot; rel=&quot;nofollow&quot;&gt;http://appwarps2.shephertz.com/AdminDashboard/#/&lt;/a&gt; for AppWarpS2 running on my machine with correct username/password, host &amp;amp; port, I get Host/Port not available most of the time. What could be the reason. Once I a while I do get to login. The machine is hosted on EC2 and is open for all traffic. What is recommeded? Should we host Admin Dashboard ourselves or use yours?</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=8291/host-port-not-available-when-trying-access-admindashboard</guid>
<pubDate>Thu, 03 Mar 2016 11:20:55 +0000</pubDate>
</item>
<item>
<title>how to detect if a room is destroyed from server side ?</title>
<link>http://forum.shephertz.com/?qa=8229/how-to-detect-if-a-room-is-destroyed-from-server-side</link>
<description>as the server engine will destroy the empty room , so i need this function/event to destroy all server resource from that room</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=8229/how-to-detect-if-a-room-is-destroyed-from-server-side</guid>
<pubDate>Wed, 24 Feb 2016 10:16:14 +0000</pubDate>
</item>
<item>
<title>any available function to check if a user idle in number of minutes or seconds so that server will force to kick?</title>
<link>http://forum.shephertz.com/?qa=8179/available-function-check-number-minutes-seconds-server-force</link>
<description></description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=8179/available-function-check-number-minutes-seconds-server-force</guid>
<pubDate>Wed, 17 Feb 2016 10:35:42 +0000</pubDate>
</item>
<item>
<title>I can't compile Cocos2d-X sdk in Windows</title>
<link>http://forum.shephertz.com/?qa=8145/i-cant-compile-cocos2d-x-sdk-in-windows</link>
<description>&lt;p&gt;
	I'm using Cocos2d-x sdk in windows.&lt;/p&gt;
&lt;p&gt;
	But I get following error during building.&amp;nbsp;&lt;/p&gt;
&lt;div&gt;
	&lt;div&gt;
		Error&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;1&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (..\AppWarpX\socket.cpp)&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;&lt;/div&gt;
	&lt;div&gt;
		Error&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;2&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;error C1083: Cannot open include file: 'pthread.h': No such file or directory (..\AppWarpX\appwarp.cpp)&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;&lt;/div&gt;
	&lt;div&gt;
		Error&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;3&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;error C1083: Cannot open include file: 'pthread.h': No such file or directory&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		Error&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;4&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;error C1083: Cannot open include file: 'pthread.h': No such file or directory (..\AppWarpX\requests.cpp)&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;&lt;/div&gt;
	&lt;div&gt;
		Error&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;5&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;error C1083: Cannot open include file: 'unistd.h': No such file or directory&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;&lt;/div&gt;
	&lt;div&gt;
		Error&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;6&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;error C1083: Cannot open include file: 'pthread.h': No such file or directory (..\AppWarpX\utilities.cpp)&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;&lt;/div&gt;
	&lt;div&gt;
		7&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;IntelliSense: cannot open source file &quot;curl/curl.h&quot;&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;&lt;/div&gt;
	&lt;div&gt;
		8&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;IntelliSense: cannot open source file &quot;pthread.h&quot;&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;&lt;/div&gt;
	&lt;div&gt;
		9&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;IntelliSense: cannot open source file &quot;sys/socket.h&quot;&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;&lt;/div&gt;
	&lt;div&gt;
		10&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;IntelliSense: cannot open source file &quot;netinet/in.h&quot;&lt;/div&gt;
	&lt;div&gt;
		11&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;IntelliSense: cannot open source file &quot;arpa/inet.h&quot;&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;&lt;/div&gt;
	&lt;div&gt;
		12&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;IntelliSense: cannot open source file &quot;unistd.h&quot;&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space:pre&quot;&gt; &lt;/span&gt;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		How to do I ?&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>AppWarpS2</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=8145/i-cant-compile-cocos2d-x-sdk-in-windows</guid>
<pubDate>Sun, 07 Feb 2016 17:04:18 +0000</pubDate>
</item>
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