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<title>Shephertz Community - Recent questions and answers in Java</title>
<link>http://forum.shephertz.com/?qa=qa/products/appwarp/java</link>
<description>Powered by Question2Answer</description>
<item>
<title>Answered: AppWarp Multiplayer Game. A lot of messages</title>
<link>http://forum.shephertz.com/?qa=11566/appwarp-multiplayer-game-a-lot-of-messages&amp;show=11575#a11575</link>
<description>&lt;p&gt;
	I repeated the same experiment the next day. This time, the &lt;strong&gt;AppHQ &lt;/strong&gt;console showed &lt;strong&gt;37&lt;/strong&gt; messages. This already seems to be true if you consider the callbacks of all the added listeners. Is it possible that more messages are sent during the first user initialization than usual?&lt;/p&gt;</description>
<category>Java</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11566/appwarp-multiplayer-game-a-lot-of-messages&amp;show=11575#a11575</guid>
<pubDate>Mon, 13 Apr 2020 19:00:11 +0000</pubDate>
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<title>Answered: How to terminate AppWarp thread after it's initialized?</title>
<link>http://forum.shephertz.com/?qa=11470/how-to-terminate-appwarp-thread-after-its-initialized&amp;show=11472#a11472</link>
<description>Hi Flxb,&lt;br /&gt;
&lt;br /&gt;
We have forwarded your query to our team, we will get back to you as soon as possible.&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Priyanka Singh&lt;br /&gt;
&lt;br /&gt;
App42 Team</description>
<category>Java</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11470/how-to-terminate-appwarp-thread-after-its-initialized&amp;show=11472#a11472</guid>
<pubDate>Mon, 03 Jun 2019 07:57:28 +0000</pubDate>
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<title>Answered: How to set different positions of players at start multiplayerGameScreen?</title>
<link>http://forum.shephertz.com/?qa=11466/different-positions-players-start-multiplayergamescreen&amp;show=11467#a11467</link>
<description>Hi,&lt;br /&gt;
&lt;br /&gt;
We have forwarded your query to our team, we wil get back to you as soon as possible.&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Priyanka Singh</description>
<category>Java</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11466/different-positions-players-start-multiplayergamescreen&amp;show=11467#a11467</guid>
<pubDate>Fri, 24 May 2019 12:56:49 +0000</pubDate>
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<title>Answered: Ghost user in lobby</title>
<link>http://forum.shephertz.com/?qa=11337/ghost-user-in-lobby&amp;show=11339#a11339</link>
<description>Hi Maitreya,&lt;br /&gt;
&lt;br /&gt;
Aplogies for the delayed response.&lt;br /&gt;
&lt;br /&gt;
Could you please let us know on which Appwarp server you are connecting? It will help us to provide better support to you from our end.&lt;br /&gt;
&lt;br /&gt;
Also, to unsubscribe the ghost user from the lobby, please set the kick out time in AppHQ under AppWarp app configuration under App setting. If you sets the kick-out time as 5 sec then if the user is idle for continueous 5 sec, server will automatically disconnect that user.&lt;br /&gt;
&lt;br /&gt;
In the case if you have any other concern please let us know. We will be happy to help you.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Priyanka Singh&lt;br /&gt;
&lt;br /&gt;
App42 Team</description>
<category>Java</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11337/ghost-user-in-lobby&amp;show=11339#a11339</guid>
<pubDate>Fri, 19 Oct 2018 18:19:11 +0000</pubDate>
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<title>Answered: Missing clean up time in Java SDK</title>
<link>http://forum.shephertz.com/?qa=11251/missing-clean-up-time-in-java-sdk&amp;show=11254#a11254</link>
<description>Hi,&lt;br /&gt;
&lt;br /&gt;
The default cleanup time for rooms are 1 hour if a room is empty continuously for 1 hour. If you want to change this time, you cahnge it from AppHQ under app settings. You can always modify Ghost Room Deletion time in AppHQ which is nothing but the clean up time and it will be applied to all the room you create using any AppWarp SDK.&lt;br /&gt;
&lt;br /&gt;
Let me know if you have any further query, I will be happy to help.&lt;br /&gt;
&lt;br /&gt;
Thanks.</description>
<category>Java</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11251/missing-clean-up-time-in-java-sdk&amp;show=11254#a11254</guid>
<pubDate>Mon, 06 Aug 2018 08:28:36 +0000</pubDate>
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<title>Answered: How enable debug logging for app42 and appWarp?</title>
<link>http://forum.shephertz.com/?qa=11237/how-enable-debug-logging-for-app42-and-appwarp&amp;show=11242#a11242</link>
<description>&lt;p&gt;
	Hi Mistkibi,&lt;/p&gt;
&lt;p&gt;
	Greetings from &lt;strong&gt;ShepHertz!!!!!!!!!&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;
	Please find the code snippet below to enable debugging on client side.&lt;/p&gt;
&lt;p&gt;
	&lt;strong&gt;App42 Client: &lt;/strong&gt;&lt;/p&gt;
&lt;blockquote&gt;
	&lt;p&gt;
		App42Log.setDebug(true);&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;
	&lt;strong&gt;AppWarp Client :&lt;/strong&gt;&lt;/p&gt;
&lt;blockquote&gt;
	&lt;p&gt;
		WarpClient.getInstance().enableTrace(true);&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;
	Let me know if more queries are there.&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Regards&lt;/p&gt;
&lt;p&gt;
	Vishnu Garg&lt;/p&gt;</description>
<category>Java</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11237/how-enable-debug-logging-for-app42-and-appwarp&amp;show=11242#a11242</guid>
<pubDate>Fri, 27 Jul 2018 06:38:29 +0000</pubDate>
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<title>Answered: Global and Lobby Chat using AppWarp</title>
<link>http://forum.shephertz.com/?qa=10723/global-and-lobby-chat-using-appwarp&amp;show=10725#a10725</link>
<description>Hi Gal Peric,&lt;br /&gt;
&lt;br /&gt;
AppWarp supports sending a message in a room/lobby or to a person privately. To send a private message you don't really need to be in the same room he is in. E.g. If you are in a room A and the other person is in room B, you can still chat with him using sendPrivateChat API.&lt;br /&gt;
&lt;br /&gt;
To send chat to a room/lobby, you have to join room/lobby. If you are in a room then you can not send chat to that room only and the players who have subscribed to the room will receive the message.&lt;br /&gt;
&lt;br /&gt;
Please let me know if you have any query, I will be happy to help you.</description>
<category>Java</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10723/global-and-lobby-chat-using-appwarp&amp;show=10725#a10725</guid>
<pubDate>Mon, 04 Sep 2017 06:36:23 +0000</pubDate>
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<title>Answered: libGDX and HTML</title>
<link>http://forum.shephertz.com/?qa=10337/libgdx-and-html&amp;show=10338#a10338</link>
<description>&lt;p&gt;
	Hi Whisk,&lt;/p&gt;
&lt;p&gt;
	Greetings from &lt;strong&gt;ShepHertz&lt;/strong&gt;!!!&lt;/p&gt;
&lt;p&gt;
	Currently we not provide source of the AppWarp SDK.&lt;/p&gt;
&lt;p&gt;
	Have you try the same on other platform like Android ?&lt;/p&gt;
&lt;p&gt;
	I will raise your request to concern department, and update you asap.&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Regards&lt;/p&gt;
&lt;p&gt;
	Vishnu Garg&lt;/p&gt;
&lt;p&gt;
	AppWarp Team&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>Java</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10337/libgdx-and-html&amp;show=10338#a10338</guid>
<pubDate>Thu, 30 Mar 2017 11:05:41 +0000</pubDate>
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<item>
<title>Answered: Matching: Roles and Partners</title>
<link>http://forum.shephertz.com/?qa=9986/matching-roles-and-partners&amp;show=9989#a9989</link>
<description>&lt;p&gt;
	Hi,&lt;/p&gt;
&lt;p&gt;
	You can use room properties feature to add extra meta data in a room. Please have a look at this &lt;a rel=&quot;nofollow&quot; href=&quot;http://appwarp.shephertz.com/game-development-center/matchmaking-basic-concept/#room-properties&quot;&gt;link&lt;/a&gt; for more info.&lt;/p&gt;
&lt;p&gt;
	Let me know if you have any further queries.&lt;/p&gt;
&lt;p&gt;
	Thanks.&lt;/p&gt;</description>
<category>Java</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9986/matching-roles-and-partners&amp;show=9989#a9989</guid>
<pubDate>Mon, 26 Dec 2016 06:44:18 +0000</pubDate>
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<title>Answered: Weird multiple connections</title>
<link>http://forum.shephertz.com/?qa=8527/weird-multiple-connections&amp;show=8534#a8534</link>
<description>Hi Domingo,&lt;br /&gt;
&lt;br /&gt;
There are some steps which can be performed only once on app start such as:&lt;br /&gt;
&lt;br /&gt;
-Connecting to the server using connectWithUserName&lt;br /&gt;
&lt;br /&gt;
-Adding listeners&lt;br /&gt;
&lt;br /&gt;
And in that case there is no need to disconnect and dispose listeners after every game over, you only have to make sure that listener object which you have added must be alive.&lt;br /&gt;
&lt;br /&gt;
In your case you can only perform leave + unsubscribe the room on game over and join+subscribe the room on game start. &lt;br /&gt;
&lt;br /&gt;
Please try this and let me know if it helps.&lt;br /&gt;
&lt;br /&gt;
Thanks.</description>
<category>Java</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=8527/weird-multiple-connections&amp;show=8534#a8534</guid>
<pubDate>Thu, 07 Apr 2016 08:16:17 +0000</pubDate>
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