<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
<channel>
<title>Shephertz Community - Recent questions and answers in General</title>
<link>http://forum.shephertz.com/?qa=qa/general</link>
<description>Powered by Question2Answer</description>
<item>
<title>Answered: Appwarp connectWithUsername() error.</title>
<link>http://forum.shephertz.com/?qa=11579/appwarp-connectwithusername-error&amp;show=11618#a11618</link>
<description>&lt;pre class=&quot;lang-java s-code-block&quot; style=&quot;margin-top: 0px; margin-bottom: calc(1.5em); padding: var(--su12); border: 0px; font-variant-numeric: inherit; font-variant-east-asian: inherit; font-variant-alternates: inherit; font-stretch: inherit; line-height: var(--lh-md); font-family: var(--ff-mono); font-optical-sizing: inherit; font-kerning: inherit; font-feature-settings: inherit; font-variation-settings: inherit; font-size: var(--fs-body1); vertical-align: baseline; box-sizing: inherit; width: auto; max-height: 600px; overflow: auto; background-color: var(--highlight-bg); border-radius: var(--br-md); --_cb-line-numbers-bg: var(--black-050); color: var(--highlight-color); overflow-wrap: normal;&quot;&gt;
&lt;/pre&gt;
&lt;div&gt;
	import java.util.HashMap;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	import com.greenpipestudios.paradox.gamestate.PlayState;&lt;/div&gt;
&lt;div&gt;
	import com.shephertz.app42.gaming.multiplayer.client.WarpClient;&lt;/div&gt;
&lt;div&gt;
	import com.shephertz.app42.gaming.multiplayer.client.command.WarpResponseResultCode;&lt;/div&gt;
&lt;div&gt;
	import com.shephertz.app42.gaming.multiplayer.client.events.RoomEvent;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	public class WarpController {&lt;/div&gt;
&lt;div&gt;
	&lt;a href=&quot;https://tinyfishing.co&quot; rel=&quot;nofollow&quot;&gt;&lt;span style=&quot;color:#ffffff;&quot;&gt;&lt;span style=&quot;font-size:8px;&quot;&gt;tiny fishing&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
	private static WarpController instance;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	private boolean showLog = true;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	private final String apiKey = &quot;SHHHHHH!!!&quot;;&lt;/div&gt;
&lt;div&gt;
	private final String secretKey = &quot;SHHHHHH!!!&quot;;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	private WarpClient warpClient;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	public String localUser;&lt;/div&gt;
&lt;div&gt;
	private String roomId;&lt;/div&gt;
&lt;div&gt;
	public int numUsers;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	private boolean isConnected = false;&lt;/div&gt;
&lt;div&gt;
	boolean isUDPEnabled = false;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	private WarpListener warpListener ;&lt;/div&gt;
&lt;div&gt;
	public static final int minUsers = 1;&lt;/div&gt;
&lt;div&gt;
	public static final int maxUsers = 3;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	private int STATE;&lt;/div&gt;
&lt;div&gt;
	// Game state constants&lt;/div&gt;
&lt;div&gt;
	public static final int WAITING = 1;&lt;/div&gt;
&lt;div&gt;
	public static final int STARTED = 2;&lt;/div&gt;
&lt;div&gt;
	public static final int COMPLETED = 3;&lt;/div&gt;
&lt;div&gt;
	public static final int FINISHED = 4;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	// Game completed constants&lt;/div&gt;
&lt;div&gt;
	public static final int GAME_WIN = 5;&lt;/div&gt;
&lt;div&gt;
	public static final int GAME_LOOSE = 6;&lt;/div&gt;</description>
<category>Discuss &amp; suggest API</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11579/appwarp-connectwithusername-error&amp;show=11618#a11618</guid>
<pubDate>Tue, 05 Sep 2023 03:07:57 +0000</pubDate>
</item>
<item>
<title>Answered: shephertz login site down</title>
<link>http://forum.shephertz.com/?qa=9875/shephertz-login-site-down&amp;show=11617#a11617</link>
<description>&lt;p&gt;
	what are you having trouble logging in, let us know so we can help you.&lt;/p&gt;
&lt;p&gt;
	&lt;a rel=&quot;nofollow&quot; href=&quot;https://flappy-bird.co&quot;&gt;&lt;span style=&quot;color:#ffffff;&quot;&gt;flappy bird&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=9875/shephertz-login-site-down&amp;show=11617#a11617</guid>
<pubDate>Thu, 03 Aug 2023 14:47:20 +0000</pubDate>
</item>
<item>
<title>Answered: Support Godot engine</title>
<link>http://forum.shephertz.com/?qa=11611/support-godot-engine&amp;show=11616#a11616</link>
<description>&lt;p&gt;
	i think so too, it's much easier to use GDScript than c++ it will help you to easily deploy the work quickly, save time&lt;/p&gt;
&lt;p&gt;
	&lt;a rel=&quot;nofollow&quot; href=&quot;https://eggycar.co&quot;&gt;&lt;span style=&quot;color:#ffffff;&quot;&gt;eggy car&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11611/support-godot-engine&amp;show=11616#a11616</guid>
<pubDate>Thu, 03 Aug 2023 14:43:51 +0000</pubDate>
</item>
<item>
<title>Is this company still running ?</title>
<link>http://forum.shephertz.com/?qa=11613/is-this-company-still-running</link>
<description>Hello,

I am just wondering if ShepHertz is alive and well as i have noticed some of the SDKS have not been updated in years and the fourms have very little activity.

we are about to start a new project and wondering if shephertz is sitll a good option.

Thank you for your time,

Reagrds</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11613/is-this-company-still-running</guid>
<pubDate>Thu, 12 Aug 2021 14:20:08 +0000</pubDate>
</item>
<item>
<title>Answered: Leaving room works sometimes and fails other times.</title>
<link>http://forum.shephertz.com/?qa=11595/leaving-room-works-sometimes-and-fails-other-times&amp;show=11596#a11596</link>
<description>&lt;p&gt;
	I found out a good way to do this. There is probably a more efficient way, but here's the code I used.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	This method is called. RoomLis is then a Room listener I defined earlier.&amp;nbsp;&lt;/p&gt;
&lt;div&gt;
	internal bool LeaveGame()&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; {&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; MyClient.LeaveRoom(roomID); //Call leave room&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; for (int i = 0; i &amp;lt; 20; i++) //Loop a couple times. This is done to check if leave room was succesful. It can take a second.&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; {&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; if (RoomLis.GetInRoom() == true) //If still in room, sleep the thread and wait&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Thread.Sleep(100);&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; else // else successful&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; return true;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; }&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; return false; //If 2 seconds past and still haven't left, assume failure.&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; }&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	Below is the code for my room listener&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	&lt;div&gt;
		internal class MyRoomListener : RoomRequestListener&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; {&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; private bool inRoom;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; public bool GetInRoom()&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; {&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; return inRoom;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; }&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; public void onJoinRoomDone(RoomEvent eventObj)&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; {&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; {&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Console.WriteLine(&quot;Room join success&quot;);&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; inRoom = true;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; }&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; else&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; {&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Console.WriteLine(&quot;Room join fail&quot;);&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; inRoom = false;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; }&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; }&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; public void onLeaveRoomDone(RoomEvent eventObj)&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; {&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; inRoom = false;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; else&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; inRoom = true;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; }&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; //... other handler code&lt;/div&gt;
	&lt;div&gt;
		}&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>Operations and Maintenance</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11595/leaving-room-works-sometimes-and-fails-other-times&amp;show=11596#a11596</guid>
<pubDate>Thu, 31 Dec 2020 19:10:30 +0000</pubDate>
</item>
<item>
<title>Answered: I created a room. Now, how do I get its roomid?</title>
<link>http://forum.shephertz.com/?qa=11491/i-created-a-room-now-how-do-i-get-its-roomid&amp;show=11593#a11593</link>
<description>&lt;p&gt;
	I know this is a little late. But what I did, was I used a property as a key.&amp;nbsp;&lt;/p&gt;
&lt;div&gt;
	Dictionary&amp;lt;string, object&amp;gt; dict = new Dictionary&amp;lt;string, object&amp;gt;();&lt;/div&gt;
&lt;div&gt;
	dict.Add(&quot;CODE&quot;, randS);&lt;/div&gt;
&lt;div&gt;
	MyClient.CreateRoom(name, owner, maxUsers, dict);&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	As you can see, I used a dictionary to add a CODE key.&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	Next I used the next line to search for rooms with specific propetys, aka which for now would only be CODE.&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	&amp;nbsp;&lt;/div&gt;
&lt;div&gt;
	&lt;div&gt;
		MyClient.GetRoomWithProperties(dict);&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		Now you can use a ZoneRequestListener to get the actual room id. Below is a onGetMatchedRoomsDone method. This is run whenever GetRoomWithProperties is run. I used a bunch of comments to explain the below code more&lt;/div&gt;
	&lt;div&gt;
		&amp;nbsp;&lt;/div&gt;
	&lt;div&gt;
		&lt;div&gt;
			public void onGetMatchedRoomsDone(MatchedRoomsEvent matchedRoomsEvent)&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; {&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; RoomData[] rdArr = matchedRoomsEvent.getRoomsData(); //return the data of all the rooms&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; if (rdArr.Length &amp;gt; 0) //if the array is longer than 1 we found at least one room&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; {&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Console.WriteLine(&quot;Found rooms&quot;);&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; String roomID = rdArr[0].getId(); //I'm still early in development, so for now I'm just assuming I got one room.&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; //You could check here to see if you got more than one room which in that case throw an error or something.&amp;nbsp;&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; WarpClient.GetInstance().JoinRoom(roomID); //Now you can join the room based on the ID.&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; }&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; else&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; {&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Console.WriteLine(&quot;Can't find rooms&quot;);&amp;nbsp;&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; }&lt;/div&gt;
		&lt;div&gt;
			&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; }&lt;/div&gt;
	&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;
	I hope this helps, it's been over a year since OP asked, so maybe someone else who needs help will stumble upon this. I'm pretty new to App warp, so there may definetly be a better way to do this.&amp;nbsp;&amp;nbsp;&lt;/p&gt;</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11491/i-created-a-room-now-how-do-i-get-its-roomid&amp;show=11593#a11593</guid>
<pubDate>Tue, 29 Dec 2020 20:51:59 +0000</pubDate>
</item>
<item>
<title>Answered: Cant join a room</title>
<link>http://forum.shephertz.com/?qa=11564/cant-join-a-room&amp;show=11565#a11565</link>
<description>&lt;blockquote&gt;
	&lt;p&gt;
		The solution was that the client that is creating the room also needs to join and subscribe it!&lt;/p&gt;
	&lt;p&gt;
		Otherwise the room is not available to other clients!&lt;/p&gt;
&lt;/blockquote&gt;</description>
<category>Work In Progress</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11564/cant-join-a-room&amp;show=11565#a11565</guid>
<pubDate>Sat, 28 Mar 2020 21:01:36 +0000</pubDate>
</item>
<item>
<title>Answered: Flash Api Crete Room Error</title>
<link>http://forum.shephertz.com/?qa=11538/flash-api-crete-room-error&amp;show=11560#a11560</link>
<description>&lt;p&gt;
	&lt;strong&gt;Isn't there anyone to help me? Please&lt;/strong&gt;&lt;/p&gt;</description>
<category>Work In Progress</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11538/flash-api-crete-room-error&amp;show=11560#a11560</guid>
<pubDate>Tue, 25 Feb 2020 13:46:15 +0000</pubDate>
</item>
<item>
<title>Answered: Database query Timing out</title>
<link>http://forum.shephertz.com/?qa=11519/database-query-timing-out&amp;show=11520#a11520</link>
<description>Hi Romain,&lt;br /&gt;
&lt;br /&gt;
Apologies for the inconvenience caused.&lt;br /&gt;
&lt;br /&gt;
There were some cloud infrastructure issues occurred. We are working with the cloud team on the priority basis, we will get back to you as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Priyanka Singh&lt;br /&gt;
&lt;br /&gt;
App42 Team</description>
<category>Operations and Maintenance</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11519/database-query-timing-out&amp;show=11520#a11520</guid>
<pubDate>Tue, 10 Dec 2019 06:08:25 +0000</pubDate>
</item>
<item>
<title>Answered: Missing App42Storage in unity3d SDK, cannot do paging request</title>
<link>http://forum.shephertz.com/?qa=11488/missing-app42storage-in-unity3d-sdk-cannot-paging-request&amp;show=11489#a11489</link>
<description>Hi Romain,&lt;br /&gt;
&lt;br /&gt;
Apologies for the inconvinience caused.&lt;br /&gt;
&lt;br /&gt;
Somehow we missed your query, now we have forwarded this query to our team, we will get back to you as soon as possible.&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
App42 Team</description>
<category>Operations and Maintenance</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11488/missing-app42storage-in-unity3d-sdk-cannot-paging-request&amp;show=11489#a11489</guid>
<pubDate>Fri, 16 Aug 2019 04:49:21 +0000</pubDate>
</item>
<item>
<title>Change admin &amp; payment account</title>
<link>http://forum.shephertz.com/?qa=11320/change-admin-%26-payment-account</link>
<description>&lt;p&gt;
	Hi,&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size: 14px;&quot;&gt;How do I change app admin to another email/account?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size: 14px;&quot;&gt;Also, how to change payment account for my subscription?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Thank you.&lt;/p&gt;</description>
<category>Operations and Maintenance</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11320/change-admin-%26-payment-account</guid>
<pubDate>Mon, 24 Sep 2018 18:34:54 +0000</pubDate>
</item>
<item>
<title>Answered: send a move while not passing the turn</title>
<link>http://forum.shephertz.com/?qa=11296/send-a-move-while-not-passing-the-turn&amp;show=11315#a11315</link>
<description>&lt;p&gt;
	Hi Omer,&lt;/p&gt;
&lt;p&gt;
	This overloaded method is available if you want to implement custom turn management logic instead of using default one.&lt;/p&gt;
&lt;p&gt;
	To use it first you have to tell the server that you are not going to use default turn management logic while calling stratGame API. startGame APi also has a overloaded method which will ask you two more parameter, which is as follows:&lt;/p&gt;
&lt;table class=&quot;highlight tab-size js-file-line-container&quot; style=&quot;box-sizing: border-box; border-spacing: 0px; border-collapse: collapse; tab-size: 8; color: rgb(36, 41, 46); font-family: -apple-system, system-ui, &amp;quot;Segoe UI&amp;quot;, Helvetica, Arial, sans-serif, &amp;quot;Apple Color Emoji&amp;quot;, &amp;quot;Segoe UI Emoji&amp;quot;, &amp;quot;Segoe UI Symbol&amp;quot;; font-size: 14px;&quot;&gt;
	&lt;tbody style=&quot;box-sizing: border-box;&quot;&gt;
		&lt;tr style=&quot;box-sizing: border-box;&quot;&gt;
			&lt;td class=&quot;blob-code blob-code-inner js-file-line&quot; id=&quot;LC1712&quot; style=&quot;box-sizing: border-box; padding: 0px 10px; position: relative; line-height: 20px; vertical-align: top; overflow: visible; font-family: SFMono-Regular, Consolas, &amp;quot;Liberation Mono&amp;quot;, Menlo, Courier, monospace; font-size: 12px; overflow-wrap: normal; white-space: pre;&quot;&gt;
				&lt;span class=&quot;pl-k&quot; style=&quot;box-sizing: border-box; color: rgb(215, 58, 73);&quot;&gt;public&lt;/span&gt; &lt;span class=&quot;pl-k&quot; style=&quot;box-sizing: border-box; color: rgb(215, 58, 73);&quot;&gt;void&lt;/span&gt; &lt;span class=&quot;pl-en&quot; style=&quot;box-sizing: border-box; color: rgb(111, 66, 193);&quot;&gt;startGame&lt;/span&gt; (&lt;span class=&quot;pl-k&quot; style=&quot;box-sizing: border-box; color: rgb(215, 58, 73);&quot;&gt;bool&lt;/span&gt; &lt;span class=&quot;pl-smi&quot; style=&quot;box-sizing: border-box;&quot;&gt;isDefaultLogic&lt;/span&gt;, &lt;span class=&quot;pl-en&quot; style=&quot;box-sizing: border-box; color: rgb(111, 66, 193);&quot;&gt;String&lt;/span&gt; &lt;span class=&quot;pl-smi&quot; style=&quot;box-sizing: border-box;&quot;&gt;nextTurn&lt;/span&gt;)&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr style=&quot;box-sizing: border-box;&quot;&gt;
		&lt;/tr&gt;
	&lt;/tbody&gt;
&lt;/table&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	You dont want to use default logic then pass first parameter as false and second parameter as the user name whose turn will be first just after starting the game.&lt;/p&gt;
&lt;p&gt;
	Then you can go ahead the sendMove API with the nextTurn parameter to set the next tturn every time a move is sent by the current user.&lt;/p&gt;
&lt;p&gt;
	I hope it helps.&lt;/p&gt;
&lt;p&gt;
	Thanks.&lt;/p&gt;</description>
<category>Work In Progress</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11296/send-a-move-while-not-passing-the-turn&amp;show=11315#a11315</guid>
<pubDate>Mon, 24 Sep 2018 13:42:22 +0000</pubDate>
</item>
<item>
<title>Answered: Where is the support team, part 2?</title>
<link>http://forum.shephertz.com/?qa=11310/where-is-the-support-team-part-2&amp;show=11314#a11314</link>
<description>Impressive,&lt;br /&gt;
&lt;br /&gt;
if I have an issue, I shouldn't open it in the corresponding channel, but in this channel. Nobody is looking at the other channels!!!&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
I am sorry to say this, but you have a terrible support team!! Also, who is going to compensate me for the damage that you did to my site?</description>
<category>Operations and Maintenance</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11310/where-is-the-support-team-part-2&amp;show=11314#a11314</guid>
<pubDate>Mon, 24 Sep 2018 13:37:43 +0000</pubDate>
</item>
<item>
<title>Answered: Connection error on facebook webhosting (HTML5)</title>
<link>http://forum.shephertz.com/?qa=11300/connection-error-on-facebook-webhosting-html5&amp;show=11302#a11302</link>
<description>Hi,&lt;br /&gt;
&lt;br /&gt;
Apologies for the delayed response.&lt;br /&gt;
&lt;br /&gt;
We have forwarded this query to our team, we will share an update regarding this as soon as possible.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Priyanka Singh&lt;br /&gt;
&lt;br /&gt;
App42 Team</description>
<category>Operations and Maintenance</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11300/connection-error-on-facebook-webhosting-html5&amp;show=11302#a11302</guid>
<pubDate>Mon, 17 Sep 2018 08:58:46 +0000</pubDate>
</item>
<item>
<title>Answered: error at unity webgl sample</title>
<link>http://forum.shephertz.com/?qa=11293/error-at-unity-webgl-sample&amp;show=11295#a11295</link>
<description>&lt;p&gt;
	Hi Khaled,&lt;/p&gt;
&lt;p&gt;
	Apologies for the late reply.&lt;/p&gt;
&lt;p&gt;
	Please download the updated dll from &lt;a rel=&quot;nofollow&quot; href=&quot;https://www.dropbox.com/s/06uwlrs61m0zdr7/AppWarpUnity.zip?dl=0&quot;&gt;here&lt;/a&gt; and try.&lt;/p&gt;
&lt;p&gt;
	If you the problem continues then please share the Unity version which you are using right now.&lt;/p&gt;
&lt;p&gt;
	Thanks.&lt;/p&gt;</description>
<category>Work In Progress</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11293/error-at-unity-webgl-sample&amp;show=11295#a11295</guid>
<pubDate>Wed, 05 Sep 2018 07:57:35 +0000</pubDate>
</item>
<item>
<title>Answered: where can i see Start Activity and End Activity time spend ?</title>
<link>http://forum.shephertz.com/?qa=11285/where-can-i-see-start-activity-and-end-activity-time-spend&amp;show=11286#a11286</link>
<description>I find It in App42 MA -&amp;gt; Insights -&amp;gt; Avg Session</description>
<category>Work In Progress</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11285/where-can-i-see-start-activity-and-end-activity-time-spend&amp;show=11286#a11286</guid>
<pubDate>Tue, 21 Aug 2018 16:09:34 +0000</pubDate>
</item>
<item>
<title>Answered: Incorrect Device/OS detection</title>
<link>http://forum.shephertz.com/?qa=11279/incorrect-device-os-detection&amp;show=11284#a11284</link>
<description>Hi,&lt;br /&gt;
&lt;br /&gt;
I have forwarded this to development team and will update you asap on this.&lt;br /&gt;
&lt;br /&gt;
Thanks.</description>
<category>Work In Progress</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11279/incorrect-device-os-detection&amp;show=11284#a11284</guid>
<pubDate>Tue, 21 Aug 2018 08:17:29 +0000</pubDate>
</item>
<item>
<title>Answered: How to enable SSL at warpApp</title>
<link>http://forum.shephertz.com/?qa=11270/how-to-enable-ssl-at-warpapp&amp;show=11282#a11282</link>
<description>&lt;p&gt;
	Hi Khaled,&lt;/p&gt;
&lt;p&gt;
	You can use &quot;&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Menlo;&quot;&gt;enableSSL&quot; method available under WarpClient to enable the SSL. This method accepts boolean parameter and you need to pass true while calling this method.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Menlo;&quot;&gt;I hope it will help.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Menlo;&quot;&gt;Thanks.&lt;/span&gt;&lt;/p&gt;</description>
<category>Operations and Maintenance</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11270/how-to-enable-ssl-at-warpapp&amp;show=11282#a11282</guid>
<pubDate>Mon, 20 Aug 2018 05:50:17 +0000</pubDate>
</item>
<item>
<title>Answered: There is little bit delay in onChatReceived, It doesn't synchronise with all connected user of room.</title>
<link>http://forum.shephertz.com/?qa=11190/there-little-onchatreceived-doesnt-synchronise-connected&amp;show=11191#a11191</link>
<description>Hi,&lt;br /&gt;
&lt;br /&gt;
The appwarp messages delivery time depends on many factors which includes the client side network strength, device hardware etc, hence you may observe delay on different devices depending on the network strength available on device and device hardware.&lt;br /&gt;
&lt;br /&gt;
How much delay you are observing and how many users are available in room?&lt;br /&gt;
&lt;br /&gt;
Thanks.</description>
<category>Discuss &amp; suggest API</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11190/there-little-onchatreceived-doesnt-synchronise-connected&amp;show=11191#a11191</guid>
<pubDate>Fri, 22 Jun 2018 09:19:45 +0000</pubDate>
</item>
<item>
<title>I can't initialise Appwarp in cocos2d-x Project</title>
<link>http://forum.shephertz.com/?qa=11185/i-cant-initialise-appwarp-in-cocos2d-x-project</link>
<description>&lt;pre class=&quot;brush:cpp;&quot;&gt;
//This is how i am trying to initialise this.

void GameLayer::connectToAppWarp()
{
        AppWarp::Client::initialize(APPWARP_APP_KEY,APPWARP_SECRET_KEY);
        AppWarp::Client::getInstance()-&amp;gt;setRecoveryAllowance(60);
        AppWarp::Client::getInstance()-&amp;gt;setConnectionRequestListener(this);
        AppWarp::Client::getInstance()-&amp;gt;setNotificationListener(this);
        AppWarp::Client::getInstance()-&amp;gt;setRoomRequestListener(this);
        AppWarp::Client::getInstance()-&amp;gt;setZoneRequestListener(this);
        playerName = (isFirstPlayer ? &quot;hero&quot; : &quot;monster&quot;);
        AppWarp::Client::getInstance()-&amp;gt;connect(playerName);
        isFirstPlayer = !isFirstPlayer;
}&lt;/pre&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	// I am getting this error.&lt;/p&gt;
&lt;p&gt;
	&lt;br&gt;
	Undefined symbols for architecture x86_64:&lt;br&gt;
	&amp;nbsp; &quot;AppWarp::Client::initialize(std::__1::basic_string&amp;lt;char, std::__1::char_traits&amp;lt;char&amp;gt;, std::__1::allocator&amp;lt;char&amp;gt; &amp;gt;, std::__1::basic_string&amp;lt;char, std::__1::char_traits&amp;lt;char&amp;gt;, std::__1::allocator&amp;lt;char&amp;gt; &amp;gt;, std::__1::basic_string&amp;lt;char, std::__1::char_traits&amp;lt;char&amp;gt;, std::__1::allocator&amp;lt;char&amp;gt; &amp;gt;)&quot;, referenced from:&lt;br&gt;
	&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; GameLayer::connectToAppWarp() in GameLayer.o&lt;br&gt;
	ld: symbol(s) not found for architecture x86_64&lt;br&gt;
	clang: error: linker command failed with exit code 1 (use -v to see invocation)&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11185/i-cant-initialise-appwarp-in-cocos2d-x-project</guid>
<pubDate>Tue, 19 Jun 2018 14:24:39 +0000</pubDate>
</item>
<item>
<title>Answered: GDPR Documentation</title>
<link>http://forum.shephertz.com/?qa=11132/gdpr-documentation&amp;show=11144#a11144</link>
<description>&lt;p&gt;
	Hi Mark,&lt;/p&gt;
&lt;p&gt;
	Apologies for the delayed response.&lt;/p&gt;
&lt;p&gt;
	We have updated our policies with respect to GDPR compliance. The complete information can be found &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.shephertz.com/legal/gdpr-resources.php&quot;&gt;here&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
	Please let me know in case of any further queries.&lt;/p&gt;
&lt;p&gt;
	Thanks.&lt;/p&gt;</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11132/gdpr-documentation&amp;show=11144#a11144</guid>
<pubDate>Mon, 28 May 2018 07:26:00 +0000</pubDate>
</item>
<item>
<title>Answered: getting Failed to generate v1 signature wen adding sdk to project</title>
<link>http://forum.shephertz.com/?qa=11137/getting-failed-to-generate-signature-wen-adding-sdk-project&amp;show=11138#a11138</link>
<description>Hi Danny,&lt;br /&gt;
&lt;br /&gt;
Could you please provide some more details? For example, which SDK you are using, Code snippets, exception message etc.&lt;br /&gt;
&lt;br /&gt;
It will help us to understand the issue you are facing.&lt;br /&gt;
&lt;br /&gt;
Thanks.</description>
<category>Work In Progress</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11137/getting-failed-to-generate-signature-wen-adding-sdk-project&amp;show=11138#a11138</guid>
<pubDate>Wed, 23 May 2018 05:08:15 +0000</pubDate>
</item>
<item>
<title>Answered: Is Local Play Supported</title>
<link>http://forum.shephertz.com/?qa=11085/is-local-play-supported&amp;show=11086#a11086</link>
<description>&lt;p&gt;
	Hi Yazan,&lt;/p&gt;
&lt;p&gt;
	Greetings!!!&lt;/p&gt;
&lt;p&gt;
	Our &lt;a rel=&quot;nofollow&quot; href=&quot;http://appwarp.shephertz.com/&quot;&gt;AppWarp &lt;/a&gt;service works on WAN, not on the LAN. That's why it is not supporting to play the game locally.&lt;/p&gt;
&lt;p&gt;
	In case if you have any other queries please do feel free to reach out to us.&lt;/p&gt;
&lt;p&gt;
	We will be happy to help you.&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Regards,&lt;/p&gt;
&lt;p&gt;
	Priyanka Singh&lt;/p&gt;
&lt;p&gt;
	App42 Team&lt;/p&gt;</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11085/is-local-play-supported&amp;show=11086#a11086</guid>
<pubDate>Wed, 02 May 2018 08:17:50 +0000</pubDate>
</item>
<item>
<title>Answered: Appwarp GDPR ready?</title>
<link>http://forum.shephertz.com/?qa=11081/appwarp-gdpr-ready&amp;show=11084#a11084</link>
<description>Hi,&lt;br /&gt;
&lt;br /&gt;
AppWarp does not store any type of user data on the server so GDPR complience should not apply in this case. However, our team is already working on creating the compliance documents for GDPR, which wil be published soon.&lt;br /&gt;
&lt;br /&gt;
I will update you once it will be published on our website.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, if you have any further query, please do let me know, I will be happy to help.&lt;br /&gt;
&lt;br /&gt;
Thanks.</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11081/appwarp-gdpr-ready&amp;show=11084#a11084</guid>
<pubDate>Mon, 30 Apr 2018 12:39:30 +0000</pubDate>
</item>
<item>
<title>Answered: Upcoming European Data Security Guideline at May, 25th 2018</title>
<link>http://forum.shephertz.com/?qa=11060/upcoming-european-data-security-guideline-at-may-25th-2018&amp;show=11062#a11062</link>
<description>&lt;p&gt;
	Hello&amp;nbsp;&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif; font-size: 14px;&quot;&gt;Priyanka Singh,&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif; font-size: 14px;&quot;&gt;first of all I would like to state that I find your product cool and very professional.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif; font-size: 14px;&quot;&gt;And many thanks for your answer, but my question is from more formal nature: Securing user data by ACL technology is the one thing - but it's not sufficient to fullfill the European Data Security Guideline 2018. Now, to cut a long story short: this guideline forsees, that every part of an IT-Service (App or the underlying third party services - like i.e. App42, Flurry, Google, Apple iCloud) - who manage individualized personal user data (i.e. names, addresses, eMail etc) must ensure complete data transperency what and how they're doing things with the data (thanks to Facebook &lt;img alt=&quot;angry&quot; height=&quot;20&quot; src=&quot;http://forum.shephertz.com/qa-plugin/wysiwyg-editor/plugins/smiley/images/angry_smile.gif&quot; title=&quot;angry&quot; width=&quot;20&quot;&gt;) . And without the dedicated consent of the user, such companies are not allowed to sell any of this data. All this things are now handled by this guideline and all IT-companies or indie developers like me - must have a Privacy Policy which refers to it. Apple, Google, Dropbox, Flurry have already adjusted their guidelines to fullfill requirements.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif; font-size: 14px;&quot;&gt;&lt;strong&gt;Therefore I need also a reference to AppShepertz Privacy Policy to incoporate this reference into my Privacy Policy. &lt;/strong&gt;Believe me, here in Europe, but also in the US most companies and indies have underestimated that thing (me too)... and now they all are in a complete trouble to match the due date May 25th.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif; font-size: 14px;&quot;&gt;Best regards&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;color: rgb(51, 51, 51); font-family: Helvetica, Arial, Sens-serif; font-size: 14px;&quot;&gt;Werner&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11060/upcoming-european-data-security-guideline-at-may-25th-2018&amp;show=11062#a11062</guid>
<pubDate>Tue, 10 Apr 2018 08:46:00 +0000</pubDate>
</item>
<item>
<title>Answered: Modify / Add a new column for Leaderboards + Digits display limit extension</title>
<link>http://forum.shephertz.com/?qa=11027/modify-column-leaderboards-digits-display-limit-extension&amp;show=11033#a11033</link>
<description>Hi Romit,&lt;br /&gt;
&lt;br /&gt;
Our team will be connecting you on your email(romit.dodhiya@gmail.com) shortly to take it forward.&lt;br /&gt;
&lt;br /&gt;
Thanks.</description>
<category>Discuss &amp; suggest API</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=11027/modify-column-leaderboards-digits-display-limit-extension&amp;show=11033#a11033</guid>
<pubDate>Fri, 23 Mar 2018 08:01:58 +0000</pubDate>
</item>
<item>
<title>Answered: Add min / max CCU in the Statistics section</title>
<link>http://forum.shephertz.com/?qa=10995/add-min-max-ccu-in-the-statistics-section&amp;show=10997#a10997</link>
<description>Hi,&lt;br /&gt;
&lt;br /&gt;
Thanks for your suggestion.&lt;br /&gt;
&lt;br /&gt;
I am forwarding this to my development team and will update you if it is added in the next release pipeline.&lt;br /&gt;
&lt;br /&gt;
Thanks.</description>
<category>Discuss &amp; suggest API</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10995/add-min-max-ccu-in-the-statistics-section&amp;show=10997#a10997</guid>
<pubDate>Tue, 27 Feb 2018 17:55:49 +0000</pubDate>
</item>
<item>
<title>Answered: Delete a room after given time</title>
<link>http://forum.shephertz.com/?qa=10957/delete-a-room-after-given-time&amp;show=10959#a10959</link>
<description>&lt;p&gt;
	Hi,&lt;/p&gt;
&lt;p&gt;
	Using &lt;a rel=&quot;nofollow&quot; href=&quot;http://appwarps2.shephertz.com&quot;&gt;AppWarp S2&lt;/a&gt;, you can achieve this feature as it allows you to customise the server side code as well. AppWarp2 is on-premise solution where you get the server side SDK as well as Client side SDK. You can create your own server project using our SDK and customise the server as per your requirement. If you are already using AppWarpS2 then in the Room Adapter class you can write your logic to delete room after specified time using the delteRoom API.&lt;/p&gt;
&lt;p&gt;
	Let me know if you have any further query, I will be happy to help.&lt;/p&gt;
&lt;p&gt;
	Thanks.&lt;/p&gt;</description>
<category>Discuss &amp; suggest API</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10957/delete-a-room-after-given-time&amp;show=10959#a10959</guid>
<pubDate>Tue, 13 Feb 2018 07:18:17 +0000</pubDate>
</item>
<item>
<title>Answered: where i see my app api calls count?</title>
<link>http://forum.shephertz.com/?qa=10940/where-i-see-my-app-api-calls-count&amp;show=10941#a10941</link>
<description>&lt;p&gt;
	Hi Happybabyhame,&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	You can see your api count in the App42 Cloud API dashboard. Please follow the below steps for the same:&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;
		Login to AppHQ Management Console&lt;/li&gt;
	&lt;li&gt;
		Select App42 Cloud API - &amp;gt; App Manager - Dashboard&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
	P.S API count shows in dashboard for last day.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Regards,&lt;/p&gt;
&lt;p&gt;
	Himanshu Sharma&lt;/p&gt;</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10940/where-i-see-my-app-api-calls-count&amp;show=10941#a10941</guid>
<pubDate>Mon, 29 Jan 2018 09:40:23 +0000</pubDate>
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<item>
<title>Answered: how to return value from onSuccess to other function in android?</title>
<link>http://forum.shephertz.com/?qa=10935/how-to-return-value-from-onsuccess-other-function-in-android&amp;show=10937#a10937</link>
<description>Hi,&lt;br /&gt;
&lt;br /&gt;
All the App42 APIs are async so you can not return any value from the callback onSuccess to its calling method. The best way is to write a separate method to perform a task which depends on the value you get in the onSuccess callback. Once you have that value, you call that method from the callback and pass the values as parameter.&lt;br /&gt;
&lt;br /&gt;
I hope this will help.&lt;br /&gt;
&lt;br /&gt;
Thanks.</description>
<category>Announce Your App</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10935/how-to-return-value-from-onsuccess-other-function-in-android&amp;show=10937#a10937</guid>
<pubDate>Mon, 29 Jan 2018 06:44:54 +0000</pubDate>
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<item>
<title>Answered: Leaderboard - Get user's ranking after userScore is saved</title>
<link>http://forum.shephertz.com/?qa=10932/leaderboard-get-users-ranking-after-userscore-is-saved&amp;show=10933#a10933</link>
<description>&lt;p&gt;
	Hi Alex,&lt;/p&gt;
&lt;p&gt;
	You can use &lt;a rel=&quot;nofollow&quot; href=&quot;http://api.shephertz.com/app42-docs/leaderboard-service/?sdk=iOS#get-user-ranking&quot;&gt;GetUserRanking&lt;/a&gt; API to get the rank of a particular user.&lt;/p&gt;
&lt;p&gt;
	I hope this will help.&lt;/p&gt;
&lt;p&gt;
	Thanks.&lt;/p&gt;</description>
<category>Operations and Maintenance</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10932/leaderboard-get-users-ranking-after-userscore-is-saved&amp;show=10933#a10933</guid>
<pubDate>Thu, 25 Jan 2018 06:38:23 +0000</pubDate>
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<item>
<title>Answered: no-English problem:  I got '????' when I fetch userName which is saved in Chinese.</title>
<link>http://forum.shephertz.com/?qa=10924/english-problem-got-when-fetch-username-which-saved-chinese&amp;show=10925#a10925</link>
<description>&lt;p&gt;
	Hi Alex,&lt;/p&gt;
&lt;p&gt;
	Greetings!!!&lt;/p&gt;
&lt;p&gt;
	You can use the Base 64 Encode and Decode technique, where you have to encode your Non-English&amp;nbsp;character before you are going to save/update. For fetching this record back you have to decode back this encoded data. This is directly supported by our SDK.&lt;/p&gt;
&lt;p&gt;
	For getting more detail please have a look at 10th point in this &lt;a rel=&quot;nofollow&quot; href=&quot;http://api.shephertz.com/tutorial/FAQ/?index=faq&quot;&gt;link&lt;/a&gt;.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	In case if you have any other queries please do feel free to reach out to us. We will be happy to help you.&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Regards,&lt;/p&gt;
&lt;p&gt;
	Priyanka Singh&lt;/p&gt;
&lt;p&gt;
	App42 Team&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>Work In Progress</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10924/english-problem-got-when-fetch-username-which-saved-chinese&amp;show=10925#a10925</guid>
<pubDate>Thu, 18 Jan 2018 07:44:02 +0000</pubDate>
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<item>
<title>Answered: I want to know how can I add multiple checks like where conditions in NoSql to get the date</title>
<link>http://forum.shephertz.com/?qa=10918/want-know-multiple-checks-like-where-conditions-nosql-date&amp;show=10921#a10921</link>
<description>&lt;p&gt;
	Hi Akash,&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Please use &lt;a rel=&quot;nofollow&quot; href=&quot;http://api.shephertz.com/app42-docs/nosql-storage-service/#find-document-by-query-paging&quot;&gt;findDocumentByQuery&lt;/a&gt; method&amp;nbsp;to get the data based on multiple conditions. In case you need any other help, please feel free to let us know.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Regards,&lt;/p&gt;
&lt;p&gt;
	Himanshu Sharma&lt;/p&gt;</description>
<category>Work In Progress</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10918/want-know-multiple-checks-like-where-conditions-nosql-date&amp;show=10921#a10921</guid>
<pubDate>Mon, 15 Jan 2018 07:31:56 +0000</pubDate>
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<item>
<title>Answered: Site problem 'Unity 3D usage guide'</title>
<link>http://forum.shephertz.com/?qa=10885/site-problem-unity-3d-usage-guide&amp;show=10886#a10886</link>
<description>Hi,&lt;br /&gt;
&lt;br /&gt;
Apologies for the inconvenience caused.&lt;br /&gt;
&lt;br /&gt;
Our team is working on it and will update you asap once it is fixed.&lt;br /&gt;
&lt;br /&gt;
Thanks for your continued support.&lt;br /&gt;
&lt;br /&gt;
Thanks.</description>
<category>Operations and Maintenance</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10885/site-problem-unity-3d-usage-guide&amp;show=10886#a10886</guid>
<pubDate>Tue, 02 Jan 2018 06:34:04 +0000</pubDate>
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<item>
<title>Answered: where is the support team?</title>
<link>http://forum.shephertz.com/?qa=10849/where-is-the-support-team&amp;show=10851#a10851</link>
<description>&lt;p&gt;
	Hi Vasilis,&lt;/p&gt;
&lt;p&gt;
	I have replied to your query on the forum. Please check and let me know if you have any other query, I will be happy to help you.&lt;/p&gt;
&lt;p&gt;
	Thanks.&lt;/p&gt;
&lt;div class=&quot;grammarly-disable-indicator&quot;&gt;
	&amp;nbsp;&lt;/div&gt;</description>
<category>Operations and Maintenance</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10849/where-is-the-support-team&amp;show=10851#a10851</guid>
<pubDate>Tue, 12 Dec 2017 12:30:00 +0000</pubDate>
</item>
<item>
<title>Answered: Email service not working for me</title>
<link>http://forum.shephertz.com/?qa=10831/email-service-not-working-for-me&amp;show=10832#a10832</link>
<description>Hi,&lt;br /&gt;
&lt;br /&gt;
Greetings!!!&lt;br /&gt;
&lt;br /&gt;
Could you please let us know which port no. are you using in email configuration setting? If you are using the port no.465 please replace it with port no.587.&lt;br /&gt;
&lt;br /&gt;
If you are still facing any issues please do feel free to reach out to us.&lt;br /&gt;
&lt;br /&gt;
We will be happy to help you.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Priyanka Singh&lt;br /&gt;
&lt;br /&gt;
App42 Team</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10831/email-service-not-working-for-me&amp;show=10832#a10832</guid>
<pubDate>Wed, 29 Nov 2017 06:19:14 +0000</pubDate>
</item>
<item>
<title>Answered: Session id not valid / bad request ?</title>
<link>http://forum.shephertz.com/?qa=10818/session-id-not-valid-bad-request&amp;show=10819#a10819</link>
<description>Hi,&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
If we are correct then you are getting the session id by using user/session service and the session which you are using is in invalidated. If you want to verify the session of the user on the server, then please use this method(&lt;a href=&quot;http://api.shephertz.com/app42-docs/session-management-service/#get-session-create&quot; rel=&quot;nofollow&quot;&gt;http://api.shephertz.com/app42-docs/session-management-service/#get-session-create&lt;/a&gt; ) which will give the session id which exists on the backend, &lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Please have a look into it and let me know if you still face any issue. &lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Himanshu Sharma</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10818/session-id-not-valid-bad-request&amp;show=10819#a10819</guid>
<pubDate>Wed, 15 Nov 2017 06:15:14 +0000</pubDate>
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<item>
<title>Answered: SDK for .NET Core</title>
<link>http://forum.shephertz.com/?qa=10790/sdk-for-net-core&amp;show=10791#a10791</link>
<description>Hi Login,&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Could you please let us know in which .net framework you are building your application? Because we do support sdk with .net core. Please share the information, it will help us to provide better support to you.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Himanshu Sharma</description>
<category>Discuss &amp; suggest API</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10790/sdk-for-net-core&amp;show=10791#a10791</guid>
<pubDate>Thu, 12 Oct 2017 11:42:03 +0000</pubDate>
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<item>
<title>Answered: Its possible run custom code with python in the App42 Cloud API?</title>
<link>http://forum.shephertz.com/?qa=10782/its-possible-run-custom-code-with-python-the-app42-cloud-api&amp;show=10783#a10783</link>
<description>&lt;p&gt;
	Hello Felipe,&lt;/p&gt;
&lt;p&gt;
	&lt;strong&gt;Greetings!!!&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;
	As of now, we do provide support for &lt;a href=&quot;http://api.shephertz.com/app42-docs/custom-cloud-service/&quot; rel=&quot;nofollow&quot;&gt;Server Side Custom Code&lt;/a&gt; &lt;strong&gt;only &lt;/strong&gt;in &lt;strong&gt;java&amp;nbsp;&lt;/strong&gt; but you can access that custom code in any language as rest a call.&lt;/p&gt;
&lt;p&gt;
	Please have a look into this &lt;a href=&quot;http://api.shephertz.com/tutorial/Server-Side-Custom-Code/&quot; rel=&quot;nofollow&quot;&gt;tutorial&lt;/a&gt;&amp;nbsp;of server side custom code.&lt;/p&gt;
&lt;p&gt;
	If you have any other queries please do feel free to reach out to us.&lt;/p&gt;
&lt;p&gt;
	We would be happy to help you!&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Regards,&lt;/p&gt;
&lt;p&gt;
	Priyanka Singh&lt;/p&gt;
&lt;p&gt;
	App42 Team&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>Discuss &amp; suggest API</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10782/its-possible-run-custom-code-with-python-the-app42-cloud-api&amp;show=10783#a10783</guid>
<pubDate>Wed, 04 Oct 2017 06:56:54 +0000</pubDate>
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<item>
<title>Answered: Sakousha: a fun turn-based game</title>
<link>http://forum.shephertz.com/?qa=10749/sakousha-a-fun-turn-based-game&amp;show=10753#a10753</link>
<description>&lt;p&gt;
	Hi Koosha,&lt;/p&gt;
&lt;p&gt;
	&lt;strong&gt;Greetings!!!!&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size: 12px;&quot;&gt;Thank you so much for going ahead with our services!&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	We really appreciate and enjoy all the hard work you guys puted into this game.&lt;/p&gt;
&lt;p&gt;
	In case if you have any queries, feedback, suggestions regarding our &lt;strong&gt;ShepHertz &lt;/strong&gt;product please do feel free to reach out with us.&lt;/p&gt;
&lt;p&gt;
	We would be happy to help you out!&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Regards,&lt;/p&gt;
&lt;p&gt;
	Priyanka Singh&lt;/p&gt;
&lt;p&gt;
	App42 Team&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>Announce Your App</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10749/sakousha-a-fun-turn-based-game&amp;show=10753#a10753</guid>
<pubDate>Wed, 13 Sep 2017 09:47:24 +0000</pubDate>
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<item>
<title>Answered: joinRoomWithProperties with given number of users</title>
<link>http://forum.shephertz.com/?qa=10748/joinroomwithproperties-with-given-number-of-users&amp;show=10750#a10750</link>
<description>&lt;p&gt;
	Hi Nejad,&lt;/p&gt;
&lt;p&gt;
	As of now, AppWarp provides &lt;a rel=&quot;nofollow&quot; href=&quot;http://appwarp.shephertz.com/game-development-center/objective-c-api-reference/#getroominrangewithproperties&quot;&gt;getRoomWithPropertiesInRange&lt;/a&gt; API to get rooms based on properties and number of users in the room.&lt;/p&gt;
&lt;p&gt;
	Direct joinRoom method of the same flavour is not available as of now. You can find the room then you call joinRoom&amp;nbsp;API to join.&lt;/p&gt;
&lt;p&gt;
	I hope this will help.&lt;/p&gt;
&lt;p&gt;
	Thanks.&lt;/p&gt;</description>
<category>Discuss &amp; suggest API</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10748/joinroomwithproperties-with-given-number-of-users&amp;show=10750#a10750</guid>
<pubDate>Tue, 12 Sep 2017 07:00:48 +0000</pubDate>
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<item>
<title>Answered: How to re-authentication with appWarp server when got AuthError result code when do connecting?</title>
<link>http://forum.shephertz.com/?qa=10743/authentication-appwarp-server-autherror-result-connecting&amp;show=10745#a10745</link>
<description>Hi Khang Pham Thanh,&lt;br /&gt;
&lt;br /&gt;
Appwarp requires unique user name for each device trying to connect to AppWarp. If one user is already connected a user name, say &amp;quot;Nick&amp;quot;, and another user will try to connect with the same user name then he will be getting auth_error(error code 1). This is the intended behavior of AppWarp to maintain user uniqueness in the game running in real time.&lt;br /&gt;
&lt;br /&gt;
If you are already connected to AppWarp on device-1 and want to connect to AppWarp from device-2 then you have to disconnect first from device-1 then try to connect from device-2 in case of the same user name. &lt;br /&gt;
&lt;br /&gt;
Thanks.</description>
<category>Discuss &amp; suggest API</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10743/authentication-appwarp-server-autherror-result-connecting&amp;show=10745#a10745</guid>
<pubDate>Mon, 11 Sep 2017 09:02:07 +0000</pubDate>
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<item>
<title>Answered: Leaderboard Tutorial</title>
<link>http://forum.shephertz.com/?qa=10732/leaderboard-tutorial&amp;show=10733#a10733</link>
<description>&lt;p&gt;
	Hi David,&lt;/p&gt;
&lt;p&gt;
	Thank you for reaching out with us!&lt;/p&gt;
&lt;p&gt;
	Please have a look into this &lt;a rel=&quot;nofollow&quot; href=&quot;http://api.shephertz.com/tutorial/Getting-Started-Unity/?index=gs-unitysdk&amp;amp;sdk=unity&quot;&gt;tutorial&lt;/a&gt;&amp;nbsp; of getting started , it will help you to integrate leaderboard in Unity with Facebook .&lt;/p&gt;
&lt;p&gt;
	For getting more details please have a look into this &lt;a rel=&quot;nofollow&quot; href=&quot;http://blogs.shephertz.com/2013/09/24/integrat-social-leaderboard-in-unity3d-with-facebook-sd/&quot;&gt;blog&lt;/a&gt;. In case if you have any other queries please do feel free to reach out with us.&lt;/p&gt;
&lt;p&gt;
	We would be happy to help you out!&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Regards,&lt;/p&gt;
&lt;p&gt;
	Priyanka Singh&lt;/p&gt;
&lt;p&gt;
	App42 Team&lt;/p&gt;</description>
<category>Work In Progress</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10732/leaderboard-tutorial&amp;show=10733#a10733</guid>
<pubDate>Mon, 04 Sep 2017 13:54:16 +0000</pubDate>
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<title>Answered: Support for emails with new top-level-domains</title>
<link>http://forum.shephertz.com/?qa=10711/support-for-emails-with-new-top-level-domains&amp;show=10712#a10712</link>
<description>&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;Hello Gal Peric,&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;&lt;strong&gt;Greetings!!!&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;Could you please share the name of SDK on which you are working on and the Email logs which you are getting in log section.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;Also, please add us as a collaborator on your application, It will help us to provide better support to you from our end.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;
	&lt;span style=&quot;font-size:14px;&quot;&gt;To add us as a collaborator, select App42CloudAPI-&amp;gt;AppManager-&amp;gt;Collaborator-&amp;gt;Add Collaborator and Submit&lt;strong&gt;&amp;nbsp;(collaborator@shephertz.com)&amp;nbsp;&lt;/strong&gt;email as collaborator.&lt;/span&gt;&lt;/p&gt;
&lt;div style=&quot;color: rgb(51, 51, 51); font-family: Arial, Helvetica, Verdana, sans-serif; font-size: 13px; letter-spacing: 0.14px;&quot;&gt;
	&amp;nbsp;&lt;/div&gt;</description>
<category>Discuss &amp; suggest API</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10711/support-for-emails-with-new-top-level-domains&amp;show=10712#a10712</guid>
<pubDate>Tue, 29 Aug 2017 06:45:45 +0000</pubDate>
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<item>
<title>Answered: What is difference between AppWarp and AppWarpS2</title>
<link>http://forum.shephertz.com/?qa=10698/what-is-difference-between-appwarp-and-appwarps2&amp;show=10703#a10703</link>
<description>&lt;p&gt;
	Hi,&lt;/p&gt;
&lt;p&gt;
	It explained more clearly in this &lt;a rel=&quot;nofollow&quot; href=&quot;http://blogs.shephertz.com/2014/04/26/when-to-use-multiplayer-cloud-and-on-premise-solution/&quot;&gt;blog&lt;/a&gt;. Please have a look at it and let me know if you have any further query, I will be happy to help.&lt;/p&gt;
&lt;p&gt;
	Thanks.&lt;/p&gt;</description>
<category>Discuss &amp; suggest API</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10698/what-is-difference-between-appwarp-and-appwarps2&amp;show=10703#a10703</guid>
<pubDate>Sat, 26 Aug 2017 07:38:35 +0000</pubDate>
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<item>
<title>Answered: Does Shepherds will create the game for me or I have to do it my self?</title>
<link>http://forum.shephertz.com/?qa=10680/does-shepherds-will-create-the-game-for-me-have-to-do-it-my-self&amp;show=10681#a10681</link>
<description>&lt;p&gt;
	Hello Marcello,&lt;/p&gt;
&lt;p&gt;
	&lt;strong&gt;Greetings!!!&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;
	We provide backend services for your game on cloud.&lt;/p&gt;
&lt;p&gt;
	You can use our&lt;a rel=&quot;nofollow&quot; href=&quot;http://appwarp.shephertz.com/&quot;&gt; AppWarp&lt;/a&gt; product, which is a &lt;a rel=&quot;nofollow&quot; href=&quot;http://appwarp.shephertz.com/realtime-multiplayer-game-engine-overview/&quot;&gt;RealTime &lt;/a&gt;and &lt;a rel=&quot;nofollow&quot; href=&quot;http://appwarp.shephertz.com/game-development-center/turn-based-games/&quot;&gt;Turn Based&lt;/a&gt; multiplayer gaming platform. It helps you to create MMO games with real-time communication, &lt;a rel=&quot;nofollow&quot; href=&quot;http://appwarp.shephertz.com/game-development-center/matchmaking-basic-concept/#matchmaking-based-on-the-properties-of-a-room&quot;&gt;Matchmaking &lt;/a&gt;and &lt;a rel=&quot;nofollow&quot; href=&quot;http://appwarp.shephertz.com/game-development-center/matchmaking-basic-concept/#room-properties&quot;&gt;Room Properties &lt;/a&gt;along with&lt;a rel=&quot;nofollow&quot; href=&quot;http://appwarp.shephertz.com/game-development-center/connection-resiliency/&quot;&gt; Connection Resillency&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
	For using our services you don't require any previous knowledge or skills, but you should have the game development knowledge on the platform(Android, iOS etc) on which you are planning to make your game.&lt;/p&gt;
&lt;p&gt;
	If you have any other queries please let us know.&lt;/p&gt;
&lt;p&gt;
	We will be happy to help you.&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10680/does-shepherds-will-create-the-game-for-me-have-to-do-it-my-self&amp;show=10681#a10681</guid>
<pubDate>Thu, 10 Aug 2017 06:47:53 +0000</pubDate>
</item>
<item>
<title>Answered: Weird behavior of AppHQ admin panel, this is not acceptable.</title>
<link>http://forum.shephertz.com/?qa=10674/weird-behavior-of-apphq-admin-panel-this-is-not-acceptable&amp;show=10675#a10675</link>
<description>&lt;p&gt;
	Hi Nikunj,&lt;/p&gt;
&lt;p&gt;
	Could you please add me(collaborator@shephertz.com) as a collaborator to your app from AppHQ Console?&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
	Please have look at our Tutorial listed below:&lt;/p&gt;
&lt;p&gt;
	1. &lt;a rel=&quot;nofollow&quot; href=&quot;http://api.shephertz.com/tutorial/Creating-User-For-Your-App/?index=user-create&quot;&gt;Creating User&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;
	2. Doing &lt;a rel=&quot;nofollow&quot; href=&quot;http://api.shephertz.com/tutorial/Doing-User-Authentication/?index=user-auth&quot;&gt;User Authentication&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;
	AppWarp provide APIs for &lt;a rel=&quot;nofollow&quot; href=&quot;http://appwarp.shephertz.com/game-development-center/matchmaking-basic-concept/#matchmaking-based-on-the-properties-of-a-room&quot;&gt;match making&lt;/a&gt; using which you can match make your users based on Room Properties or the number of players available inside the room.&lt;/p&gt;
&lt;p&gt;
	Private/public room creation, you can create rooms with a property say roomType=private/public. You can alway call our API joinRoomWithProperties to join a room where you pass roomType value(Private/Public) based on the type of room this user should join.&lt;/p&gt;
&lt;p&gt;
	Let me know if you have any further query, I will be happy to help.&lt;/p&gt;
&lt;p&gt;
	Thanks.&lt;/p&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>Operations and Maintenance</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10674/weird-behavior-of-apphq-admin-panel-this-is-not-acceptable&amp;show=10675#a10675</guid>
<pubDate>Mon, 31 Jul 2017 05:21:16 +0000</pubDate>
</item>
<item>
<title>Corona Sdk multiple notification listeners</title>
<link>http://forum.shephertz.com/?qa=10620/corona-sdk-multiple-notification-listeners</link>
<description>Hi i've been trying to create a messaging app with Corona sdk and appwarp. First i created this notification listener appWarpClient.addNotificationListener(&amp;quot;onPrivateChatReceived&amp;quot;, mOnChatReceivedFunc) and it works fine, i used it to send friend requests to other people using the app but, now i need another notification listener beacuse i need to make a chatroom in the app as well. When i create a new notification listener it simply won't call the function after i have send a private chat and it worked perfectly fine with the other notification listener but when i try to make a new notification listener it dosen't work. I'm happy to hear from you thanks.</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10620/corona-sdk-multiple-notification-listeners</guid>
<pubDate>Fri, 07 Jul 2017 18:33:19 +0000</pubDate>
</item>
<item>
<title>Why whenever 2nd User enters the game,the existing user get two notifications of that user?</title>
<link>http://forum.shephertz.com/?qa=10601/whenever-user-enters-game-existing-user-notifications-user</link>
<description></description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10601/whenever-user-enters-game-existing-user-notifications-user</guid>
<pubDate>Wed, 05 Jul 2017 05:49:40 +0000</pubDate>
</item>
<item>
<title>GeoService Return</title>
<link>http://forum.shephertz.com/?qa=10589/geoservice-return</link>
<description>&lt;div class=&quot;g-unit&quot; id=&quot;gt-res-c&quot; style=&quot;zoom: 1; width: 640px; margin: 0px; float: right; position: relative; color: rgb(119, 119, 119); font-family: arial, sans-serif; font-size: 13px;&quot;&gt;
	&lt;div id=&quot;gt-res-p&quot; style=&quot;padding-bottom: 20px; margin-left: 4px;&quot;&gt;
		&lt;div id=&quot;gt-res-data&quot;&gt;
			&lt;div id=&quot;gt-res-wrap&quot; style=&quot;border: 1px solid whitesmoke; margin: 0px 0px 8px; background: whitesmoke;&quot;&gt;
				&lt;div id=&quot;gt-res-content&quot; style=&quot;position: relative;&quot;&gt;
					&lt;div class=&quot;trans-verified-button-small&quot; dir=&quot;ltr&quot; id=&quot;gt-res-dir-ctr&quot; style=&quot;zoom: 1; min-height: 89px; padding: 8px;&quot;&gt;
						&lt;div class=&quot;g-unit&quot; style=&quot;zoom: 1; width: 640px; margin: 0px; float: right; position: relative;&quot;&gt;
							&lt;div style=&quot;padding-bottom: 20px; margin-left: 4px;&quot;&gt;
								&lt;div&gt;
									&lt;div style=&quot;border: 1px solid whitesmoke; margin: 0px 0px 8px; background-image: initial; background-position: initial; background-size: initial; background-repeat: initial; background-attachment: initial; background-origin: initial; background-clip: initial;&quot;&gt;
										&lt;div style=&quot;position: relative;&quot;&gt;
											&lt;div class=&quot;trans-verified-button-small&quot; dir=&quot;ltr&quot; style=&quot;zoom: 1; min-height: 89px; padding: 8px;&quot;&gt;
												&lt;span id=&quot;result_box&quot; lang=&quot;en&quot; style=&quot;font-size: 16px; color: rgb(34, 34, 34); min-height: 89px; position: relative; z-index: 2; word-wrap: break-word;&quot;&gt;Hello Guys&lt;br&gt;
												&lt;br&gt;
												My name is Sebastiao, I have a question.&lt;br&gt;
												&lt;span&gt;I use C # unity3D, so I want the server to return only one value instead of all the Markers Names of the (GEO POINTS).&lt;/span&gt;&amp;nbsp;&lt;span&gt;When I write geoService.&quot;GetAllPoints (storageName, new UnityCallBackGet ());&quot;&lt;/span&gt;&amp;nbsp;&lt;span&gt;It returns all the values, I want it to return only a specific VALUE, inserted by the Client.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
											&lt;div class=&quot;trans-verified-button-small&quot; dir=&quot;ltr&quot; style=&quot;zoom: 1; min-height: 89px; padding: 8px;&quot;&gt;
												&lt;span style=&quot;color: rgb(34, 34, 34); font-size: 16px;&quot;&gt;Someone please?&lt;/span&gt;&lt;/div&gt;
										&lt;/div&gt;
									&lt;/div&gt;
								&lt;/div&gt;
							&lt;/div&gt;
						&lt;/div&gt;
					&lt;/div&gt;
				&lt;/div&gt;
			&lt;/div&gt;
		&lt;/div&gt;
	&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;
	&amp;nbsp;&lt;/p&gt;</description>
<category>Announcements</category>
<guid isPermaLink="true">http://forum.shephertz.com/?qa=10589/geoservice-return</guid>
<pubDate>Wed, 28 Jun 2017 20:25:43 +0000</pubDate>
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